Without the need of wires or special equipment, Kamcord now allows all Android mobile devices the ability to stream their game-play from their phone to Kamcord’s streaming service.
Kamcord is a startup in San Fransisco, California that was started in April 2012 by Kevin Wang, Aditya Rathnam, and Matt Zitzmann. Their team currently has former employees of Google and Jump Trading. They began Kamcord as a video on demand service that provided game replays. An update in July upgraded that service to a stream-watching platform. While streaming was possible, it required a computer and special cables. Users will now have no need for that extra stuff with the latest patch.
“Our goal has always been to get people to interact through broadcasting,” said Aditya Rathnam. “A lot of our viewers want to create content but just don’t have a way to do so. This will give Kamcord a completely new appeal.”
Unfortuntely, live-streaming will not be available to Apple devices due to the lack of APIs for screen capture. However, with this latest annoucement, Kamcord hopes to expand their reach across the globe, especially in Asian markets that are mobile-focused.
Kamcord has went through 6 rounds of funding through 33 different investors, totaling $27.27M. Their latest investment came in the form of $15M from companies such as Wargaming, Gungho, and League of Legends owner Tencent. With this infusion of cash, Kamcord started offices in Seoul, Korea and Tokyo, Japan. The live stream feature was first given to prominent gamers in those countries. Because of this strategy, Kamcord’s traffic is constantly peaking between the two hemispheres.
With this announcement, Kamcord is expecting a huge influx of traffic and content creation. Because of this, their engineering team will be on call over the holiday season to ensure stability.
Ratham has said, “Our pool of broadcasters is about to rise from tens of thousands to hundreds of millions.”
While this may be a large undertaking, Kamcord hopes to reach 1 billion mobile devices soon.