Before getting our hands on time with the game, we were given a closed doors look at just how CryEngine 3 works.
Sufficed to say, the engine looks phenomenal, pushing the limits of visual capabilities without stressing hardware too much, as was the case with the last CryEngine (I ran Crysis 2 on high settings with only an 8800 GT). Crytek’s animator repeatedly mentioned how they like to let the work speak for itself, and for good reason. Between the superb lighting and dynamic tessellation, the engine truly is a work of art. Here’s the one thing that stood out to me most of all: the engine is able to recognize where the game’s camera is located and adjusts accordingly. For example, if the camera is too far away to notice fine details on a wall, it’s not going to render all the details, but when the camera moves in, the tessellation will increase. It’s a perfect marriage of performance and power that works really well together when you put it in Crysis 3.
Also behind closed doors, we were able to get our hands on with the PC version of the game, though I found myself routinely switching back and forth between the keyboard/mouse and the controller (I loathed the mice they had for use. Loathed.) The level available involved us blowing up a damn that helped power CELL’s operations within the Liberty Dome of New York City. Therefore, we’d be fighting human opponents, not aliens, and therefore no access to alien weaponry. Still, I was quite pleased with what Crytek had to offer.
From the demo available, I can’t fully say that the sandbox is back, but things are shaping up quite nicely. Compared to the run, gun, and cover style I enjoyed in Crysis 2, I found myself using more stealth and tactics in Crysis 3, using the power of the bow to shoot while in stealth mode. In comparison, if I quietly walk up to an enemy, they do have a chance to hear me, and, especially on harder difficulties, I can’t just simply stealth up, throw enemies, and wreck havoc; I need to be careful.
Crysis 3 is shaping up to be everything I was hoping from it. I’m anxious to see just how much of a sandbox we’re given to play with, as well as how meaty the game’s campaign will be and how it’ll set the tone for the future of the franchise, but chances are we’ll have to wait a bit to learn more as the game launches early next year for PC, Xbox 360, and PS3.


THIS IS SO AWESOME!!
Developer vs Developer, if they were both developing for the same platform the same game, which developer would produce better graphics.
Some well informed answers please.
Thanks.
I like it and I spend a lot of times with it…. I’m new in gaming world…. I used to play IGI few days ago… But, couldn’t play it fully as last level is about impossible to play…. Share your opinion about ‘Crysis 2′….
Who is better in terms of graphcis ? If both were making a similar game for PS3 which dev would have the superior graphics engine ?
I like it and I spend a lot of times with it…. I’m new in gaming world…. I used to play IGI few days ago… But, couldn’t play it fully as last level is about impossible to play…. Share your opinion about ‘Crysis 2′….
I have crysis warhead which has no multiplayer. I read crysis wars is the multiplayer standalone. But i can’t find it anywhere but maximum edition. How are you supposed to get it by itself? Crytek.com only has patches.
i already have ps3 sdk kit and firmware how i can connect ps3 to cryengine 3??????
when i open editor there is text that ps3 is not connected i found somwhere that ps3 can be connected to cryengine 3 with dev kit i just need tutorial.
I want your opinion about that graphics and your rating
I am sure they could make their own engine that rivals cryengine 3 or unreal engine 3. I mean it is not hard at all; it just takes a little time to code the program. They could save a lot of money by making their own. Why don’t they?
I have other work to be doing than making a game engine. -reply to an answer below
I just got Crysis 2 and Sandbox for cryengine 3 and I don’t know how to get things like characters and models from crysis 2 into the editor. please help!
Rank them
Frostbite 2 ( Battlefield 3 ) -VIDEO EXAMPLE : http://www.youtube.com/watch?v=f6g5HYRbCEk&feature=channel_video_title
Cryengine 3 – VIDEO EXAMPLE : http://www.youtube.com/watch?v=HUgqWaGZvuo
Unreal Engine 3 – VIDEO EXAMPLE : http://www.youtube.com/watch?v=RSXyztq_0uM
When opening a map for editing in the sandbox the file shows as .cry as in cryteck correct? if so would it be possible to download a map that some created and put it in the cryengine folder then open it? or can you save it as RAW after opening it in photoshop? I figured if it is a .cry file why couldnt you just download a map and just load it like a plug-in file. Would really appreciate the help.
now we all know that cryengine is coming to consoles. From the new trailer is seems as though the graphics on the console will look between high and very high on the pc. What doesn’t make sense to me is that they are able to do this on the ps3 who’s graphics card is equivalent to a modified 7800. On pc a 7800 cannot do nearly that. How is this possible? Also if the reason for this is because crytek is using a better architecture , is it possible to make a architecture on pc that would give similar results.
well i read online that crytek was mainly focusing on graphics for the pc in cryengine 3, they stated that it was going to be even better.
These are the specs of the laptop i’m thinking of buying but will it run CryEngine3 smoothly?
Intel Core i7-2630QM processor (2GHz with Turbo Boost up to 2.90GHz – 6 MB L3 cache) 4GB – 640GB Hard Drive – Graphics – Nvidia Gforce GT 540M 1GB
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http://www.youtube.com/watch?v=2YskaGjlsoA
fortsbite 2, the one that powers battlefield 3
cryengine 3, the one that powers crysis 2
which engine do you think is better?
Downloaded the free CryEngine SDK 3.4 and just wonder what includes in this?
If i understand it right it doesn’t include stuff like plants and stuff? And then how do i create stuff like this?
Tutorials are appreciated
Im working with cryengine 3 right now, and im trying to make an fps game. Something really crazy and different from others.
Is there any type of program that lets players create a character… well for an example, i guess sometimes when you first start and rpg game, you can create a character,edit clothes,hair,height,face, etc.
Is there any program associated with the cryengine 3 or 3Ds max to help me do this.
Not a program to create characters for a game, but an in game character creator for the players.
Also are there any programs to help me create characters for the game. To create characters and set animations they do, like jumping,climbing, crouching, etc. I think i am supposed to use maya, from autodesk. I do have it downloaded, but im not sure if I am supposed to use that or another program.
Okay, so, I’ve searched all over. For one, Would anyone know an closer-than-summer release date?
Or..Better yet..Does anyone have it?
Now, I downloaded the beta with the editor, but, I’m not sure how to start it. When I run the .exe, it says ‘sandbox;, and doesn’t go anywhere. Then crashes. Any help please? With either of them.
So yeah, the title pretty much sum things up. For some reason, I cannot rotate any vegetation in CryEngine 3. I can rotate other materials like vehicles and roads, but not vegetation. Can anybody tell me why this is going on and how I can fix the problem?
I already download crygine3 zip and there are so many files …i don’t know how to lauch it??
I started developing using CryEngine 3, but I noticed that it obviously doesn’t have the textures from Crysis 3. All I need are textures as detailed as those. Price (If there is a price for them) would preferably be under $100. So, does ANYONE know where I can get textures similar to Crysis 3′s or 2′s?