Watch: Shadow of War Interview – Difficulty, Hate, and the Dark Lord

A few weeks back, we got to take some time to check out the premier West Coast video gaming and all things nerd culture convention, Pax West. Among the multitude of indie games and upcoming AAAs, one of the things we were most excited to check out was Shadow of War, the soon-to-be-released sequel to WB Games’ much loved Middle Earth: Shadow of Mordor. In a well air conditioned room a few blocks from the convention center, we were treated to a gameplay demo and interview with Bob Roberts from the game’s development team, Monolith Productions.

Middle Earth: Shadow of War Interview Takeaways

Some of the most exciting takeaways for Shadow of War are how much it feels like a true sequel, taking most of the aspects from the first game that we loved and expanding upon them in bigger and more exciting ways. Orcs are now more than just a quippy army of sword fodder. You can recruit and build an army of them to assist in massive fort sieges alongside Talion. You can send them on assassination missions to take out officers in the Dark Lord’s army, and your interactions help to build stories completely unique to your play through. It’s a super interesting system that actually feels like you’re building an army and makes the fort sieges, in particular, that much more epic feeling.

The open world is much bigger this go around too, as is the variety in mission type and scale. For one mission, we murdered some sorcerer orcs then dove headfirst into a fire pit to fight a Balrog. The gameplay still feels epic and comfortable, allowing you to pull off murderous acrobatics with ease or volley arrows into a pack of unwitting orcs before pulling out your sword to skewer them while using their bodies as a series of parkour bases. Needless to say we’re excited.

The video above features Bob talking about new modes, story points and more, as well as some fun anecdotes about the development team. Take a look and stay tuned for more Shadow of War coverage as we get closer to its October release date.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Game Reviews

Scott Pilgrim vs The World: The Game Complete Edition Review – Beloved Indie Strikes Again!

After years of being unavailable, Ubisoft has released Scott Pilgrim vs The World: The Game Complete Edition just in time to start off 2021. Here is my review.

Game Reviews

Hitman 3 Review – A Thrilling Conclusion

Hitman has been a fan favorite in the stealth Genre for years now and IO Interactive has spent those many years grooming and evolving the gameplay of Hitman. With games …

Final Checkpoint Podcast

Scott Pilgrim vs The World Impressions & News Round Up! | Final Checkpoint Podcast Ep. 72

This week Joel gives initial impressions of Scott Pilgrim vs The World: Complete Edition (review code provided by Ubisoft), the release of the beloved indie that was de-listed, only to …

Final Checkpoint Podcast

The Final Checkpoint Awards & Our Top Five Games of 2020 | Final Checkpoint Podcast Ep. 71

This week Joel and Ben break the standard episode format and present the annual “Final Checkpoint Awards.” With special guest Logan Myer, the crew hands out non-traditional awards like “The …

Fanatical Five

Joel’s Top 5 Games of 2020

Overall, 2020 was a pretty miserable year, but for us gaming nerds, the giving was good. I got to experience some of the great games, but also witness some of …

Fanatical Five

Ben’s Top 5 Games of 2020

Wow, 2020, am I right, guys? Oof. Although, I think it is important to not lose sight of the overall quality of games in 2020. Whether it was 2020 part …