Castle Crashers' audience is equivalent in size to a hypothetical 5th largest city in the US

I loved Castle Crashers. Both single player and multiplayer. It was an awesome, silly, creative, and fun game.

So, I’m happy to hear that they have earned more unique players than any other Xbox Live Arcade Game, ever. Two Million to get all illustrative with numbers. Two million unique gamer tags on the leaderboards.

From the Behemoth press release:

On Christmas Day, Castle Crashers® reached a milestone that few Xbox LIVE ® Arcade titles can claim: 2 million players. If we put all these people in a place and gave it a zip code, this would be the 5th largest city in the US.  Castle Crashers is among the first Xbox LIVE Arcade titles to reach 2 million players, based on unique gamertags on the leaderboards.

Castle Crashers launched in August of 2008 as part of Xbox LIVE’s first “Summer of Arcade.” Since then, it has consistently been among Xbox LIVE Arcade’s top selling games. The 2D adventure has shown no sign of slowing its record-breaking pace, remaining in the top 20 most downloaded Xbox LIVE Arcade titles consistently since its release.  Castle Crashers continues to be a fan favorite, and is the highest player rated game on Xbox LIVE Arcade.

“It is incredibly humbling to look at the leaderboards and see that crazy number. Initially releasing the game we hoped a few hundred thousand people would play it. We never dared to think of one million players, let alone two million”, said Kelly Revak, Mayor of Behemothtown. “We are so grateful to all the players for supporting us. We’re going to do something pretty exciting to thank everyone” said Revak. “Let’s just say there’s an Xbox made of gold involved. GOLD.”

Independent developer The Behemoth continues work on its next title BattleBlock Theater, announced for Xbox LIVE Arcade.

I want to go straight to Behemothtown. Maybe live there for a little while…

Check out Behemoth and Castle Crashers.

Game Trailer:

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