ViviTouch Promises to Elevate Mobile Gaming through Dynamic "Feel"

Anyone who has played a game on a console knows that a vibrate feature on the controller is a standard feature to bring our “feel” sense to gaming. Blow something up and the controller vibrates to mimic the feel of the explosion. During a melee attack we feel the controller vibrate as it mimics the hit. But the “feel” itself is always the same standard vibrate no matter what it’s trying to mimic.

ViviTouch is a new technology that now enables this “feel” sense to be experienced with mobile games. But unlike console games, each “feel” during mobile gaming via ViviTouch is dynamic. From the press release:

A rolling pinball will feel different than a revving motor, a big explosion or even a sharp blade slicing through fruit.

Read the full press release from ViviTouch below:

ViviTouch™ offers a new sensory dimension to mobile gaming

Bayer MaterialScience LLC’s technology boosts tactile sensitivity and responsiveness in mobile gaming devices

Sunnyvale, Calif., July 11, 2011 – With the explosive growth of the mobile gaming market, device manufacturers will be looking for ways to differentiate their products. By providing a platform that integrates ViviTouch™, a next-generation technology from Bayer MaterialScience LLC, device makers now have the potential of reaching even more consumers in the gaming market by creating a mobile gaming experience that can rival console gaming.

ViviTouchTM, pioneered by Artificial Muscle Inc., a Bayer MaterialScience LLC company, brings a completely new level to the mobile gaming experience by synchronizing realistic tactile feedback with the sight and sound of gaming applications. This creates a brand new vector for innovation in the design of both mobile devices and the games themselves. Players will soon be able to feel the difference between hundreds of sensations, not just the one-buzz-fits-all vibration from before. A rolling pinball will feel different than a revving motor, a big explosion or even a sharp blade slicing through fruit. The possibilities are endless. The jump from traditional rumble to ViviTouchTM is like the leap from black-and-white to color TV.

“This level of sensitivity and responsiveness hasn’t been seen before on a mobile device,” said Dirk Schapeler, CEO, Artificial Muscle Inc. “The technology vividly captures the full spectrum of high-fidelity movement, far beyond what has been experienced.”

ViviTouch™ is made possible through advances in Electroactive Polymer (EAP) technology. As a result, ViviTouch™ creates the most realistic tactile feelings (50-300 Hz frequency range) that can be felt immediately (within 5 milliseconds). Additionally, the technology’s customizable design and performance options consume significantly less battery life than other technologies in the market.

Currently, there are several integrations of the ViviTouch™ actuator that are available. For example, the Device Shaker Design uses ViviTouch™ to precisely move an inertial mass to provide an incredible level of feedback that can be felt in a user’s hand. The Moving Touch Screen Design also uses the same actuator to provide a direct tactile response to the user by moving the touch surface, such as a smartphone screen. A technology license to Immersion’s TouchSense® can be bundled with ViviTouch™.

The time is right for this next-generation technology. In fact, a survey conducted by Information Solutions Group shows that the mobile phone has now become the primary gaming device of choice. Nearly 60 percent of respondents said playing mobile games had become a part of their daily activity. Among all mobile phone gamers, nearly a quarter (23 percent) of their mobile phone usage time was spent on gaming. Most of all, nearly half of the gamers in ViviTouchTM’s national focus groups indicated they would pay more for this new sensory technology.

###

ViviTouch™ intensifies the mobile gaming experience by immersing players with a revolutionary type of tactile feedback. It brings High Definition feel to a world of High Definition audio and video. This innovative technology is ideal for gaming devices like smartphones, tablets, console controllers, gaming peripherals, and other touch interface products. The first commercial application of ViviTouch will arrive later this year via the mophie® pulse for iPod touch. Visit www.vivitouch.com to learn more.

Artificial Muscle, Inc. of Sunnyvale, California, a wholly owned subsidiary of Bayer MaterialScience LLC, is a leading supplier and developer of electroactive polymer products. AMI has rights to over 70 issued patents, including the base patents for this technology. Visit www.artificialmuscle.com for more information.

Bayer MaterialScience LLC is one of the leading producers of polymers and high-performance plastics in North America and is part of the global Bayer MaterialScience business with approximately 14,400 employees at 30 production sites around the world and 2010 sales of 10.2 billion euros. The company manufactures high-tech polymer materials and develops innovative solutions for products used in many areas of daily life. The main segments served are the automotive, electrical and electronics, construction, medical, and sports and leisure industries. Sustainability is central to Bayer MaterialScience LLC’s business and is based around the key areas of innovation, product stewardship, excellence in corporate management, social responsibility and respect for the environment.

Check out more information and testimonials on the official ViviTouch website.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play …

Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in …

Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden …

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …