Crytek Closes Down Several Studios

It turns out 2016 was the worst for everyone after all. Crytek, the development studio known for its cutting edge visual technology and PC melting graphics engines, hasn’t exactly had the best year in terms of profit, which as lead to them closing several offices in order to tighten the financial belt.

In an official statement by Crytek, the multinational developer announced they were shutting down their multiple studios across the world. At their height, the indie studio employed over 700 people across countless locations in Europe. They now only have two main offices in Frankfurt, Germany and Kiev, Ukraine respectively.

“These changes are part of the essential steps we are taking to ensure Crytek is a healthy and sustainable business moving forward that can continue to attract and nurture our industry’s top talent,” said Managing Director Avni Yerli. “The reasons for this have been communicated internally along the way. Our focus now lies entirely on the core strengths that have always defined Crytek – world-class developers, state-of-the-art technology and innovative game development, and we believe that going through this challenging process will make us a more agile, viable, and attractive studio, primed for future success.”

As for the matter of lost employees in this transition, the studio was adamant that people would not be laid off, stating, “[we have] put plans into action to secure jobs and to ensure a smooth transition and stable future.” This is comforting since the studio has had several instances of not paying their employees wages back in 2014 and as recent as six months ago.

Crytek are known around the world for their impressive work in video games and widely beloved for their work on the highly polished and critically acclaimed Far Cry and Crysis games as well as its Xbox One launch title Ryse: Son of Rome. Although the studio has recently dipped into making free-to-play games, they have licensed their high fidelity game engine to multiple studios. These projects include the critically panned Sonic Boom: The Rise of Lyric, to the recently announced Prey being developed by Arkane Studios.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

Gaming News

A Tale of Two Warriors | Assassin’s Creed Shadows Impressions

These impressions will be spoiler free After years of speculation and multiple delays, The Assassin’s Creed franchise finally made it to Japan. With the stealth gameplay and assassination combat style, ...
The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...