Countdown To E3 – Dragon Age III

The general consensus of Dragon Age II was disappointment. BioWare can’t miss the mark with the next entry in the franchise…right?

Out of all the games we’ve previewed thus far, Dragon Age III is one we know the least about. We do, however, know that it will probably be more of an open world type of game, have multiplayer, and and all new protagonist. But most importantly, the game won’t be rushed. There was a mere 16 month gap between the first two Dragon Age games, something that showed as you played through Dragon Age II, not to mention that the game felt less RPG and more like an action title. Sure, you could say the same about the Mass Effect franchise as it progressed, but the heart of the universe was in effect; I felt like I was playing an entirely different game with Dragon Age II.

BioWare has a chance to make up for their faults, and if I was a betting man, I’d say that they will rise to the challenge. The tease of a title that features more of an open world gives us hope to enjoy the exploring that went on in Dragon Age: Origins. Sadly, with the return of our hero being fully voiced, I doubt we’ll return to the original’s set up of various races/genders to choose for your character, but one from hope.

Being the third entry into a franchise, Dragon Age III has a common desire from me: find what works from the first two games and combine them. It sounds so easy on paper, yet it’s something that doesn’t always happen. Yet, if BioWare can deliver an action experience with deep RPG roots, fans will undoubtedly be pleased.


Here’s what I’m expecting:

– The traditional BioWare dialogue set up and deep character development.
– A bloody, gruesome, action experience with plenty of tactical scenarios during combat, catering to both the strategy and hack n’ slash crowd.
– A linear story in a non-linear world; BioWare wants to tell their story, but they’ll want you to explore their world in any manner of your choosing.

If all three of these components come together, it’ll be a job well done. We’ll see how the game is shaping up soon enough.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

Gaming News

A Tale of Two Warriors | Assassin’s Creed Shadows Impressions

These impressions will be spoiler free After years of speculation and multiple delays, The Assassin’s Creed franchise finally made it to Japan. With the stealth gameplay and assassination combat style, ...
The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...