Recently, in an interview with Gamespot, creative director, Richard Ham, sat down and talked about the title, Brink.
The game, which is a first person shooter set on a city that floats in water while in the near future, will feature two campaigns you can play in any order you choose.
“At the beginning of the game, you decide which side you want to fight for in the Ark’s civil war,” said Ham, referencing the shooter’s resisting and authoratitive factions.
“What’s interesting is that once you finish that campaign, the story will rewind, and you’ll get to play it from the other side. You’ll still use your same character (so you won’t lose all the progress you’ve made buying abilities and unlocking weapons), but you’ll be going through a completely different storyline, going on completely different missions.”
Hmm, sounds interesting. We would like to see the whole one-guy, two-stories deal.
He added:
“While you’re going through either of these campaigns, you can jump around in the storyline at any time, however you want, and even jump campaigns if you prefer.
“Maybe you’re stuck on a tough mission and want to skip ahead, or maybe you saw a friend come online and you want to play with him, even though he’s on the other campaign… We don’t tell you how to play the game; you make your own rules.”
So basically, the game isn’t linear? Sounds cool.
Brink is expected to release September 7 on PC, Playstation 3, and Xbox 360.