Yesterday, THQ released the long-awaited patch for WWE ’12, which has been the victim of a number of problems since it’s release day. Unfortunately, the patch seemed to make some things worse. One of the major complaints previously was the Community Creations which didn’t function properly, would often give a “server unavailable” message, and sometimes crashed the game. Many people on various websites supporting the game have floods of post stating that the patch has actually made the Community Creations and many other portions of the game worse.
It would seem as if the patch released yesterday caused a number of problems on THQ‘s end. Many users have been reporting that the online servers are worse than they were before the patch released. We contacted a representative from THQ on the matter and didn’t get a response as of this writing.
As much of an inconvenience as this is, even for myself being one who’s been somewhat upset with the game lately, things like this sometimes happen. Patches aren’t always perfect, especially when dealing with a development team (Yuke’s) based in Japan. I’d like to believe THQ is doing the best with what they have, considering the company’s current situation.
Keep checking back for all the latest happenings with THQ and the WWE Games franchise. We’ve also included the patch notes below. In the meantime, I’m going to drop some elbows with “Macho Man” Randy Savage.
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General Gameplay
- Fixed an issue where the ring texture would flash black or different colors
- Addressed multiple Finisher system bugs in which players were awarded too many or too few Finishers
- Fixed an issue where the Defender would freeze if the Right Stick was pressed in any direction while being Irish Whipped
- Fixed an issue where two Superstars in a pin sequence swapped positions when an interfering Superstar woke the referee as he/she was standing
- Fixed an issue where Superstars would freeze if certain running corner attacks were performed in the Royal Rumble
- Both attacks in the Running Strikes and Running Grapples categories should now trigger consistently
- Fixed several situations where a created Superstar’s move set was being improperly reset to default settings
- Fixed several instances where players could Irish Whip their opponents through the Cell and/or Barricade
- Fixed an issue that caused Superstars to freeze when a Finisher was performed
- Sound is now working correctly after restarting a Brawl
- Tuned pin escape mini-game in Elimination Chamber matches. Players can now escape after being hit with a Finisher.
- Fixed a problem where tables were not properly re-spawning in Tables matches (PS3 only)
- Fixed cameras for environmental weapons attacks
- Various gameplay bug fixes
Universe Mode
- Brands can now consist entirely of created Superstars. However, match card creation still requires players to use Superstars with at least one of each crowd reaction setting (‘boo’ and ‘cheer’) to properly book matches.
- The Draft option now functions properly
- Lowered the frequency of injuries in Universe Mode
- Addressed issue where Royal Rumble and Money in the Bank winners were not getting their title shots at WrestleMania and/or the option to cash in Money in the Bank
- Fixed various crashes to help improve overall stability of Universe Mode
- Various Universe Mode bug fixes
Online
- Made numerous improvements to help improve stability and reliability of Community Creations.
- General stability improvements in Royal Rumble matches
Miscellaneous
- Fixed an issue where the DLC versions of Edge and Christian’s entrance animations were replaced by Alberto Del Rio’s animations if edits were made to their music and/or mini-tron
- Players can now edit a created Superstar’s move set after viewing the model in Community Creations
- Resolved several issues with Divas entrances
- Props can now be disabled during entrances
- Fixed several issues with Custom Soundtracks
- General stability improvements in Story Designer Mode
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Patch Notes Source: WWE.THQ.com