Star Citizen Unveils More Details during CitizenCon 2016

Star Citizen

The giant of micro-funding, Star Citizen, has received a full-on presentation during CitizenCon. Cloud Imperium Games have talked about updates, their roadmap… and some delays.

Star Citizen has gathered over 127 million dollars since they decided to raise community funds for its development, back in 2012. That’s quite the money and there are some people out there who wanted to know what is all that budget accomplishing. As an answer to the questions, Cloud Imperium Games have celebrated again their very own convention. Chris Roberts, the studio’s CEO, has delved deeper into the status of the game and what lies ahead on their roadmap.

The bittersweet side of development is the fact that Squadron 42, Star Citizen’s single player campaign, has been pushed back to 2017. Originally planned by the end of this year, Squadron 42 is building a massive narrative for those players who would like to expand their experience individually. It will include 28 story chapters, over 60 missions, 360 speaking characters and over 20 hours of performance capture. Names like Gary Oldman, Gillian Anderson and Mark Hamill are in the line-up of voice actors. Therefore, making the whole Squadron 42 business a very appetizing one. On a bright note, the developers are planning to showcase some of those missions soon.

Star Citizen: What Awaits in 2017

Putting that delay aside, the truth is that Star Citizen is constantly evolving. Slower than expected, that is for sure, but advancing nevertheless. One of the things that caught our attention was the procedural mechanism of planet generation that Star Citizen will deploy. This may be received with dismay by No Man’s Sky detractors but fear not, my friends. The team of Cloud Imperium Games went about showing two different planetary environments and they will surprise you by their level of detail. Also, the seamless transition between landing, flying and fighting is nicely done. To top it up, they showed how FTL jumps between planets work, how terrestrial vehicles feel and also some nice bits of climatic differences and atmospheric effects.

So when is Star Citizen coming? Or rather, when will we see it finished? That’s the recurrent question that everybody asks and that Chris Roberts cannot answer. We certainly hope they aim for something concrete in 2017. In the meantime, there’s enough information in their Citizen Con video to keep us fed and satisfied.

[Source: Star Citizen Youtube channel]

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