RAGE On PC: A Love/Hate Relationship

Our RAGE review will be coming on Monday, due to the fact that my computer’s PSU blew up and took my motherboard with it.

Now, ironically, I haven’t had any issues that other PC gamers seem to be having, especially ATI owners, with their video card drivers not getting along with the game, causing all sorts of texture issues, frame rate drops, and pop-ins.

Now, the pop-ins themselves seem to be an unfortunate part of the game; I have them at a very minimal level. But the frame rate issues plagued me early on, due in part to the fact that I wasn’t able to set triple buffering and vertical sync in-game; I had to do it through my nVIDIA  control panel. That, however, is changing.

In addition to making some tweaks to the id Tech 5 engine, the following features will be added to be customized in-game:

– Texture Cache [ Small | Large ]
– Texture Anisotropy [ Low | High ]
– VSYNC [ Off | On | Smart ]

Now then, you might be wondering why the PC version of the game, a game developed by id Software of all developers, was having so many issues. Here’s what John Carmack had to say:

We do not see the PC as the leading platform for games.

You read that right. John Carmack himself doesn’t see the PC as a leading game platform. To be honest, he’s right; when I think of PC gamers, I think of MMORPGers and casual players, not FPS enthusiasts, as much as it pains me to say, despite reports that PC gaming plans to overtake console gaming by 2014.

But here’s the thing: RAGE’s audience is more likely to own an Xbox 360 or PS3 over a computer that can run RAGE just as effectively. I, however, can run a computer that runs RAGE very effectively, and I absolutely love it. Was it worth all the trouble of rebuilding my computer, updating drivers, and refreshing forums at 4 in the morning on launch day? Hell yes. I’m happily playing RAGE on my rebuilt system and enjoying every second of it. This is the love/hate relationship that comes with PC gaming. The multiplayer in Crysis 2 didn’t work at first, RAGE has had drivers issues, WoW  doesn’t always like new technology. But at the end of the day, I’ll always play a game on the PC over consoles.

Well, not every game; just my shooters.

Information from Kotaku was used in this article.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden …

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …

Jay and Silent Bob: Chronic Blunt Punch Gaming News

Jay and Silent Bob: The Chronic Blunt Punch | PAX West 2024

Going into PAX West 2024, I knew that I was going to enjoy ‘Jay and Silent Bob: The Chronic Blunt Punch’, but I did not know it was going to be …

Gaming News

Undisputed at PAX West 2024

Ash Habib has a true passion for boxing and Undisputed is his love letter to the sport. ‪@PlayUndisputed‬ aims to be both a technical and fun boxing game. The game …