When there is light, there is darkness. Why Project Aces, Why? It seems that even Ace Combat isn’t immune to the pre-order virus that has been spreading like a wildfire this generation. What really baffles me is that the pre-order bonuses are something you will eventually unlock in the game. I understand people not having the time to sit down and beat a game such as a Demon Soul or and Elder Scrolls, but seriously a flight simulator? I’m starting to think games are being developed before hand with DLC in mind. But seriously though, DLC that unlocks ability’s that are a part of the game’s mechanics are asinine. My grumblings aside the DLC can be pre-order I believe at your local Gamestop or Amazon if I remember correctly.
Details of the skills are:
· Enhanced DFM+: players can more easily initiate DFM (Dog Fight Mode), while making it more difficult to initiate ASM (Air Strike Mode). Use this skill to initiate DFM early, and suppress other players. This skill is perfect for those who aim to dominate in competitive online battles.
· Enhanced ASM+: players can more easily initiate ASM, while making it more difficult to initiate DFM. Request support from allied attack pilots while using this skill to quickly attack bases and the enemy HQ. This skill is perfect for those who want to concentrate their attacks on the enemy HQ.
· MG Cool Down+: players can reduce the likelihood of the machine gun overheating, while sacrificing firepower. With this skill, it is possible to use the machine gun’s rapid fire capabilities for longer thereby increasing the chances of attacking the enemy. This skill is perfect for those who like to take full advantage of the machine gun.
Each skill offers a combat advantage but comes at a price encouraging smart tactical use. By using the Friendly Assist System players can share their skills with up to three friends in team battles.