P.A.M.E.L.A. Enters Steam Early Access Next Month

Indie development team NVYVE Studios has revealed they will bring P.A.M.E.L.A. to Steam Early Access on March 9th. This FPS open world survivor horror game has players explore Eden, an unforgiving paradise that explores the consequences of humanity’s craving for technological and biological advancement. It also hosts a variety of monstrosities which players will need to fight off.

Here’s Adam Simonar, Studio Director of NVYVE Studios, has to say about this announcement:

Several years ago, we formed NVYVE Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden. We are looking forward to working with the community as we continue to evolve P.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch.

For those who have yet to hear about this intriguing survival horror game, P.A.M.E.L.A. begins as the protagonist awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player.

As players explore Eden, they will discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, can be found throughout Eden.

Obviously, things won’t be easy as the Afflicted, the maligned citizens of Eden driven mad by a biological outbreak, will stand in the player’s way. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable threat. To stand a chance, players have the holographic AARM UI system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Thankfully, players will be able to upgrade their armor as defense is as important as offense.

President and CEO of NVYVE Studios, Marvin Maalouf, adds:

P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team – It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it. We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

Gaming News

A Tale of Two Warriors | Assassin’s Creed Shadows Impressions

These impressions will be spoiler free After years of speculation and multiple delays, The Assassin’s Creed franchise finally made it to Japan. With the stealth gameplay and assassination combat style, ...
The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...