Naughty Dog Talks Multiplayer Factions and Changes in The Last of Us Remastered

Naughty Dog posted an interview with The Last of Us‘ Lead Multiplayer Designer, Erin Daly and Game Designer, Quentin Cobb in anticipation of The Last of Us Remastered’s release next week. In it they revealed that they have around 9,000 concurrent players online at peak times. They also went on to describe the community as ‘very active‘, saying “The community gives us a lot of feedback on our forums that we use to help balance and tweak Factions.”

When asked about funny or cool stories Quentin Cobb replied with this anecdote:

“I would say the “Batman Shiv” is a cool story. People like to drop down from above an enemy and quickly turn around and shiv an enemy. This has become a very stylish way to shiv someone and I wish we could have gotten in some kind of stat to track when a player successfully pulls off a “Batman Shiv” to award them extra points!”

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Erin Daly also emphasized the advantages of the increase in both resolution and framerate from 720p 30fps to 1080p 60fps. He also highlighted the fact that with new hardware they managed to significantly reduce load times for players. They also revealed that as a new player you would start off with 9 loadout points as opposed to the original 8 on the PS3 version of the game.

The Last of Us Remastered releases on July 29th on PS4. Are you happy with the improvements Naughty Dog have made or are you content with the PS3 release? Let us know in the comments bellow.

You can read the full interview here.

 

 

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