Lost Sphear Preview: Reliving Memories

Lost Sphear is the latest effort by Square Enix’s aptly named Tokyo RPG Factory which first graced us with I Am Setsuna in 2016. Tokyo RPG Factory is aiding in keeping the old-school, timeless tradition of JRPGs alive, and Lost Sphear is another step in that direction. Lost Sphear at first glance looks like yet another retro JRPG, but it features some very intriguing gameplay elements that make it feel fresh.

Yes, it’s still turn-based and plays a lot like I Am Setsuna, but what separates it is a mechanic called Memory, which allows the player to seemingly restore and remix parts of the world that have been lost. In Lost Sphear, you play a young boy who wakes up from a dream only to find his hometown vanishing before his eyes. It’s up to you to use the power of Memory to bring it all back and defeat the ominous force that is orchestrating all of this destruction. The story looks to be as engaging as I Am Setsuna, and your party is full of colorful personalities.

The Memory system in the game is very intriguing. Essentially, you gather parts or items from the world you explore, and with a sort of recipe, you rebuild a structure or a piece of land which you can then enter and explore further. There are these zones on the overworld that look obviously missing from the map, and with your Memory materials you craft a new path for your journey. It’s a neat idea, and while I’m not clear on the limits of this mechanic, I find it refreshing and incentivizing deeper exploration.

As a fan of old-school JRPGs, I felt very comfortable diving into this world, digging through my inventory, and speaking to NPCs. However, the battle system is painfully slow, and this is coming from someone who likes these slower paced games. The ATB battle gauge takes way too long to refill and there were instances when my entire party and the enemies were just standing around and hanging out. It could be that there’s an item or setting that decreases the cooldown, but it sure felt like a chore to fight.

Once you get into the rhythm, you’ll find that the combat looks cool and the flashier moves that do a lot of damage feel good when executing them properly. Everything else worked for me, the graphics, the Memory system, the little bits of the story, and the music, but the sluggish battles really held it a bit back for me.

Still, there’s no denying this is a true to form old-school JRPG, and it shines in that regard. You can’t knock it for doing what it’s trying to do, and so far it’s doing it pretty well.

Lost Sphear is slated for a 2018 release for PS4, Nintendo Switch, and PC.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Gaming News

The Price of Xbox Game Pass is Going Up

The long rumored price increase of Xbox Game Pass has finally been confirmed and we have a detailed breakdown of the pricing structure. With these new prices and a new …

A woman using Xbox Cloud gaming on an amazon device Gaming News

Xbox Cloud Gaming is Coming to Amazon Devices

If you missed it, Xbox is bringing its cloud gaming services to Amazon Fire TV devices. There have been talks about an Xbox streaming device for years now. With the …

Gaming News

XDefiant Season 01 Is Here!

Ubisoft just released season 1 of XDefiant and it comes with a ton of content. If you are not aware, XDefiant is a free-to-play shooter that ties in characters and …

Metroid Prime 4: Beyond Gaming News

Nintendo Gave The People What They Wanted

Nintendo’s most recent direct delivered a ton of games and I am sure there was something for everyone here. From HD Remakes to long awaited sequels, Nintendo made sure that …

Gaming

What is The Future of Xbox Hardware

During the most recent Xbox showcase, they announced three new SKUs of the Xbox Series X|S consoles. While we didn’t get an announcement of a new handheld like many were …

SolForge battle Gaming

A Collectable Card Battler – Let’s Play SolForge Fusion

If you are not familiar, SolForge Fusion is a CCG (Collectable Card Game) created by Richard Garfield (Magic The Gathering) and Justin Gary (Ascension). It started as a physical card …