Halo: The Master Chief Collection's December 15th Patch Notes Revealed

Following last week’s announcement on 343 Industries‘ multiplayer-focused title update for Halo: The Master Chief Collection, it appears as though yet another patch has rolled out. Is that five updates already? Maybe six? 

In the studio’s latest December update, there’s loads of content that is slowly being tweaked and refined in order to give fans the best Halo experience they can have this holiday season. Between the matchmaking and roster improvements, to small achievement fixes and general stability issues, this latest patch goes to demonstrate 343‘s dedication in ironing out the nasty issues that continue to plague Halo: The Master Chief Collection.

Mentioned in the studio’s blog on Halo Waypoint yesterday, you can take a look below for the full patch notes that will take effect next time you log into Halo: The Master Chief Collection on Xbox One.

MATCHMAKING

  • Made improvements to the reliability of Matchmaking parties.
  • Local split-screen players will now always be on the same team in Halo 2 Matchmaking.
  • Made an update to allow players to use Voice Chat during loading screens in Matchmaking.
  • Made an update to ensure that players are not forced into an incorrect party after encountering an issue in Matchmaking.
  • Resolved an issue where the “Winning Team Won” text was shown in the Carnage Report.

ROSTER

  • Made fixes to reduce the amount of time it takes to update the Roster:
    • Players will now be discovered sooner after starting the game.
    • Changes to the roster will be more immediate to better reflect friend activity.

PARTIES

  • Made several improvements to party joining and management.
  • Resolved an issue where players that were in a party could not join another party from the Roster.
  • Made changes to ensure that parties cannot exceed the maximum party size of a playlist.
  • Made an update to ensure that Party Leaders can assign a new Party Leader or Kick a player from their party.

CUSTOM GAMES

  • Made a change to ensure that teams selections are correctly carried over in Custom Games.
  • Made an update to ensure that player settings do not revert to a previous state after completing a Halo 2 Anniversary Multiplayer match.
  • Made an update to ensure that players do not disconnect  after completing a Custom Game.
  • Resolved an issue in Custom Games where parties would disband if some players were playing in Split-Screen.
  • Made a change to ensure that Halo 3 Custom Game variants display correct author information.

HALO: CE

  • Made various changes and improvements to Halo: CE multiplayer hit registration.

ACHIEVEMENTS

  • Made an update to ensure that the “Legend Slayer” achievement unlocks when prerequisites are met.
  • The “Pacifist” Achievement will no longer be awarded for resuming “Assault on the Control Room”.

STABILITY IMPROVEMENTS

  • Made a variety of stability improvements across the following areas:
    • Matchmaking
    • Custom Games
    • Campaign Playlists
    • Main Menu

CONTROL SCHEMES

  • Updated the Halo 2 “Green Fingers” Button Layout.
  • Updated the Halo 2 Anniversary Multiplayer Recon Button Layout.

MISC.

  • Made improvements to stat-tracking.
  • Improved language support for Norwegian, Spanish, German and Japanese.

*Note: The team is aware that “Legacy” controls are incorrectly functioning as “Default” in Halo 2: Anniversary and Halo 4, and are working to resolve this issue in an upcoming update. We will continue to work on additional content updates to further improve the game.

[Via Halo Waypoint]

Speaking of skulls...
Hang in there, Spartan. The game will function at 100% efficiency soon enough.

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