Halo 5: Guardians’ REQ System Explained By Mister Chief

Halo 5: Guardians‘ new REQ System may seem daunting and downright confusing, but Mister Chief breaks down what to expect of the new multiplayer feature. 

With just six weeks to go until launch, 343 Industries have released a short video that helps explain to players just exactly how the new REQ System (Requisition System) is going to work. Voiced by none other than Ron Swanson…uh…Nick Offerman, Mister Chief explains that the REQ Points players gain during multiplayer matches in both Arena and Warzone will in turn unlock REQ Packs. When unlocked, these packs will grant a randomized pool of new armor sets, visors, weapons, vehicles, stances, and the best of them all, assassination animations.

“Won’t unlockable weapons and vehicles break the balance of combat in multiplayer?” Mister Chief shares a similar thought and puts those doubts to rest. Power weapons, such as the Rocket Launcher or Sniper Rifle, and even vehicles, cannot be obtained from REQ Packs in the Arena side of multiplayer. In fact, only cosmetic items will be unlocked from these packs as a means of keeping the playing field balanced between teams in this competitive-styled multiplayer mode. In Warzone though, anything goes.

Halo 5 MP

If you fancy even more details on how the REQ System will work in both multiplayer modes, then head over to 343‘s latest blog post on Halo Waypoint, where Executive Producer Josh Holmes lays out the key specifics not mentioned in the video above.

Halo 5: Guardians is coming to Xbox One on October 27th. If you haven’t made the jump to eighth-gen or you’re simply looking to upgrade your existing hardware, check out the beautiful Halo 5: Guardians Limited Edition Xbox One Bundle.

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