GameStop Expo | Hands On: PS4's DualShock 4

At this week’s GameStop Expo I was able to get my hands on the PS4 controller, how did it shape up? It was everything I expected.

The controller is ruled by subtle changes and carry the design into the next-generation while keeping the feel familiar. The three most glaring differences from prior incarnations of Sony’s dualshock are the concave analog sticks, altered shoulder buttons and touchpad places smack in the middle of the controller where the PS button once was.

Concave analog sticks are where its at, the change from the slippery nubs prior provide much needed grip because your thumbs rest gently in the newly created hole, giving you more traction and better control.

With spring loaded kung fu action!
With spring loaded kung fu action!

Curved shoulder buttons were a much needed upgrade as many gamers found themselves sliding off of the back. No worries here anymore, the curved out L2/R2 buttons in coordination with the altered analog sticks give you a better grip of the controller overall. It literally sits in your hands and stays there without any chance of slip. The springiness of the shoulder buttons are a massive improvement as they shoot back to your fingers even after the quickest taps.

Many people asked me about the controllers most prominent added feature, the touchpad. Although I don’t know how often it will be utilized, I can confidently say it works and works well. The reaction is liken to the Vita’s touchscreen, though texturally it feels nothing like it, and just as accurate. I fiddled around with it when demoing Playroom and it worked well enough, just as the Vita can be fidgety, the DualShock can occasionally be not entirely accurate. Speaking of Playroom, the light-bar/Move works surprisingly well. Oh, and yes the clicking of it works well and feels like a laptop’s touchpad click.

dualshock 4
It’s so grippy!

The unsung heroes of the controller and perhaps the best parts in my opinion, next to the analog sticks, are the digital buttons and the material of the controller itself.

Having played the PS4 and experiencing near-zero latency makes me sad to play the PS3 again realizing what I don’t have. Imagine the Vita’s buttons, but to PS3 controller scale and raised like the 360’s; perfect. Experiencing the connect between pressing the button and the game’s reaction has truly opened my eyes.

Last but not least, the material is superb. The matte finished plastic is smooth, feels strong when combined by the increased size of the controller and the rubbered back holds your hand but is light and breathable, it will be the first thing you notice.

dualshock 4
Perspective: The DualShock 4 in my average sized, yet totally capable, hands.

 

The latest in Sony’s DualShock family successfully combines familiarity with massive improvements. The details go a long way and provide a fresh, new experience without losing its identity.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play …

Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in …

Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden …

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …