Biomutant Review

Shows a mutant standing on a road

Another month in 2021, another game added to the list of disappointing releases. Biomutant has been teased and hinted at for years. It was on my Steam wish list for so long that I have no idea when it was added. It was available for wishlisting before even Cyberpunk 2077, which in case you missed it, was a colossal failure after many years of buildup and hype. At least Biomutant runs on Xbox One and PS4.

Biomutant‘s most significant weakness is its approach to dialogue and storytelling. The story begins with your little mutant fox creature returning to their homeland. The ever-present narrator informs you that there has been an ecological disaster, and the tree that keeps the world alive is dying. You’re returning home in order to save the world and avenge your parents. This is told to you through copious amounts of narration crammed full of gibberish, strange metaphors, and philosophical advice. Biomutant‘s writers heard the adage “show, not tell,” and took the exact opposite approach. The player isn’t overwhelmed by the sorrow of watching their character’s parents die, they’re told by the narrator “you feel immense sadness.” The game doesn’t show you that the world is dying, (it looks healthy and full of life) but instead tells you every five steps that it is dying and you have to save it. The narrator tells you that the world is polluted and animal life is rare, but it certainly doesn’t look like it. Many video games suffer from lackluster storytelling in the same manner. Biotmutant‘s issue is that the narrator exacerbates the problem until it’s unbearable.

Shows a player's mutant standing next to a weapon part vendor

Satisfying gameplay and character building have saved many RPGs from failure; Biomutant misses out on both lifelines. Moving about the world is snappy and fluid. Jumping and double jumping feels responsive. However, that’s all the game has going for it in the gameplay department. Melee combat and targeting are extremely inconsistent. There’s no lock-on feature: your character automatically targets the nearest enemy and it is often difficult to hit the target you want. Sometimes you can stunlock enemies, sometimes they hit right through your attacks with no warning and knock you down. The smaller enemies’ attacks are often imperceptible and too fast to dodge or block, while the larger enemies use the same three moves when you’re not anywhere near them. Consequently, it seems the best strategy is to use only ranged weapons and kite endlessly, especially because you have infinite ammo. Most enemies will follow after you like zombies and be unable to damage you unless they have a gun of their own. It feels much better to do that, rather than entering melee range and engaging the risk of being one-shot instantly. As a whole, the combat feels clunky and imprecise.

A player's mutant jumping and firing a gun at a dinosaur looking creature

Unfortunately, the RPG aspects of the game are poor as well. There are multiple skill categories to choose from, but most are close to entirely unlocked after the first two hours into Biomutant. There is no build diversification because there are no significant choices to make. Your character has various stats that you can invest in when you level up, but there isn’t much point to thinking about what to put points in. One stat exclusively raises movement speed, and not by much. I greatly enjoy theory-crafting builds and planning out my characters in RPGs; however, that aspect just does not exist here.

Biomutant has a sizeable number of flaws. It feels as though the developers wanted to incorporate too many great ideas, and as a consequence, left the game unfocused and unfinished. Many players could overlook the weak combat and storytelling, (exploring the expansive world is enjoyable for a time) but the price tag makes the game impossible to recommend on release. $60 is too much for what amounts to an early access indie game.

Images: Experiment 101 / THQ Nordic

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Rainbow Six Extraction Game Reviews

Rainbow Six Extraction Impressions

In Rainbow Six Extraction, an unidentified Russian Soyuz capsule (spacecraft) has crashed and triggered an epidemic. Ground zero is the city of Truth or Consequences in New Mexico. Because of …

CES

Playstation VR2 Announced along with a New Horizon Game | CES 2022

If you are a VR enthusiast, Sony just announced their new Playstation VR2 for the PS5. There are a ton of new features here to be excited about 4K OLED …

AMD RX 6500 XT CES

AMD RX 6500 XT Makes High Performance Accessible | CES 2022

During AMD’s CES 2022 press conference, they announced the new RX 6500 XT graphics card. This card aims to be highly efficient and affordable for 1080p gaming at high settings. …

CES

LG Pushes 8K and Streaming at CES 2022

LG is showing a ton of new high quality displays with features that gamers will love.

Tech Reviews

The Victrix Gambit Controller and Headset Were Made for Competitive Play

A couple of years ago, we were able to sit down with Victrix which at the time, a fairly new company. They work to engineer products specifically designed to give …

EPOS H6Pro Gaming News

EPOS H6Pro Headset Review

EPOS is a maker of high-quality audio tech. The EPOS H6Pro is a wired headset with amazing sound and build quality.