Biomutant Review

Shows a mutant standing on a road

Another month in 2021, another game added to the list of disappointing releases. Biomutant has been teased and hinted at for years. It was on my Steam wish list for so long that I have no idea when it was added. It was available for wishlisting before even Cyberpunk 2077, which in case you missed it, was a colossal failure after many years of buildup and hype. At least Biomutant runs on Xbox One and PS4.

Biomutant‘s most significant weakness is its approach to dialogue and storytelling. The story begins with your little mutant fox creature returning to their homeland. The ever-present narrator informs you that there has been an ecological disaster, and the tree that keeps the world alive is dying. You’re returning home in order to save the world and avenge your parents. This is told to you through copious amounts of narration crammed full of gibberish, strange metaphors, and philosophical advice. Biomutant‘s writers heard the adage “show, not tell,” and took the exact opposite approach. The player isn’t overwhelmed by the sorrow of watching their character’s parents die, they’re told by the narrator “you feel immense sadness.” The game doesn’t show you that the world is dying, (it looks healthy and full of life) but instead tells you every five steps that it is dying and you have to save it. The narrator tells you that the world is polluted and animal life is rare, but it certainly doesn’t look like it. Many video games suffer from lackluster storytelling in the same manner. Biotmutant‘s issue is that the narrator exacerbates the problem until it’s unbearable.

Shows a player's mutant standing next to a weapon part vendor

Satisfying gameplay and character building have saved many RPGs from failure; Biomutant misses out on both lifelines. Moving about the world is snappy and fluid. Jumping and double jumping feels responsive. However, that’s all the game has going for it in the gameplay department. Melee combat and targeting are extremely inconsistent. There’s no lock-on feature: your character automatically targets the nearest enemy and it is often difficult to hit the target you want. Sometimes you can stunlock enemies, sometimes they hit right through your attacks with no warning and knock you down. The smaller enemies’ attacks are often imperceptible and too fast to dodge or block, while the larger enemies use the same three moves when you’re not anywhere near them. Consequently, it seems the best strategy is to use only ranged weapons and kite endlessly, especially because you have infinite ammo. Most enemies will follow after you like zombies and be unable to damage you unless they have a gun of their own. It feels much better to do that, rather than entering melee range and engaging the risk of being one-shot instantly. As a whole, the combat feels clunky and imprecise.

A player's mutant jumping and firing a gun at a dinosaur looking creature

Unfortunately, the RPG aspects of the game are poor as well. There are multiple skill categories to choose from, but most are close to entirely unlocked after the first two hours into Biomutant. There is no build diversification because there are no significant choices to make. Your character has various stats that you can invest in when you level up, but there isn’t much point to thinking about what to put points in. One stat exclusively raises movement speed, and not by much. I greatly enjoy theory-crafting builds and planning out my characters in RPGs; however, that aspect just does not exist here.

Biomutant has a sizeable number of flaws. It feels as though the developers wanted to incorporate too many great ideas, and as a consequence, left the game unfocused and unfinished. Many players could overlook the weak combat and storytelling, (exploring the expansive world is enjoyable for a time) but the price tag makes the game impossible to recommend on release. $60 is too much for what amounts to an early access indie game.

Images: Experiment 101 / THQ Nordic

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …

Jay and Silent Bob: Chronic Blunt Punch Gaming News

Jay and Silent Bob: The Chronic Blunt Punch | PAX West 2024

Going into PAX West 2024, I knew that I was going to enjoy ‘Jay and Silent Bob: The Chronic Blunt Punch’, but I did not know it was going to be …

Gaming News

Undisputed at PAX West 2024

Ash Habib has a true passion for boxing and Undisputed is his love letter to the sport. ‪@PlayUndisputed‬ aims to be both a technical and fun boxing game. The game …

Game Reviews

Is Star Wars Outlaws Any Good? – Review In Progress

Star Wars games have been around for longer than many gamers have been alive at this point. You have played as clone troopers, Jedi, fighter pilots, and now in Star …