Balancing Fun and Challenge; Lords of the Fallen Developer Diary 1

The first developer diary for Lords of the Fallen is out and the highlight is how to balance challenge and fun so as to avoid frustration. It’s a very delicate balance and a goal every developer must wrestle with on their own.

I was actually pretty down on the game early on as a fan of the Dark Souls approach, I’m a masochist and Lords of the Fallen prides itself on not punishing players for mistakes. However, while it is generously forgiving Lords of the Fallen is not necessarily going to be an easy game. Seeing the developers speak of their efforts to balance fun and frustration really helped improve this Souls fan’s outlook on the game. It shows they want to put the effort into balancing mechanics instead of settling for making a cool looking hack and slash that’s a simple faceroll or Square Square Triangle fest.

It’s also nice to hear that special care is being taken to the leveling. The grind is one of those divisive issues in these types of games, some people love it and become addicted (see every MMO in history) while others absolutely hate it. Providing several options to modify pacing is extremely important here and again we see Deck13 at very least paying good lip service to the idea.

The video ends with the ideas behind the story. Their goal is to play up the dual nature of our hero: He’s simultaneously the world’s biggest criminal and its greatest hope. They go on about illustrating it by exploring both the human and demon realms to show exactly why this is the case. If anything it seems there’s good synergy between game play, setting, and what Deck13 wants to accomplish in their telling of Lords of the Fallen‘s story.

It’s a good watch for an interesting game so feel free to check out the developer’s diary for yourself:

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden …

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …

Jay and Silent Bob: Chronic Blunt Punch Gaming News

Jay and Silent Bob: The Chronic Blunt Punch | PAX West 2024

Going into PAX West 2024, I knew that I was going to enjoy ‘Jay and Silent Bob: The Chronic Blunt Punch’, but I did not know it was going to be …

Gaming News

Undisputed at PAX West 2024

Ash Habib has a true passion for boxing and Undisputed is his love letter to the sport. ‪@PlayUndisputed‬ aims to be both a technical and fun boxing game. The game …