Architecture in Jonathan Blow's "The Witness" Is Important: Don't Blink! You Might Miss the Details…

Braid developer Jonathan Blow hopes to revive the adventure genre with his next game, The Witness. By “the adventure genre”, he means the pure-exploration games you’ve seen in the likes of Myst.

Unlike most games, where environment is mostly eye candy to gawk at, Blow intends on placing details into the architecture that may reveal more about the story. He’s so serious about the environment, in fact, that he’s working with FOURM design and David Fletcher Studio, two architecture firms.

“When entering a new location, you probably first notice the most basic elements of its structure: where you can walk to easily, versus where you can’t; what puzzles or goals are calling for your attention, and what walls or doors might be preventing you from getting to them.  If this is all you care about, you can then play through the area in a very utilitarian fashion.  But if you have an eye for detail, you may notice the elements of modern construction shoring up the design of an older structure with a different purpose.  The design of the new structure tells you something about what the newer guys were doing there, and how it differs from what the older guys were doing there,” says Blow, on The Witness website.

Blow hopes that the extra details on each of the buildings will not only give the player a little more of the back story behind what’s going on. After all, you’re dropped into the game with no information. He also hopes that the added realism to the buildings set a more serious tone and give the game “further gravitas”, if you will.

Thanks, Joystiq.

Share this article:

Share on facebook
Share on twitter
Share on linkedin
Share on tumblr
Share on email
Share on whatsapp

Recent Posts

Gaming News

We Miss G4! VENN Could Be The Next Best Thing

A 24-7 gaming and pop culture TV channel is launching. Will you be watching?

Game Deals

Video Game Deals of the Week! July 8th 2020

There are a ton of summer sales going on this week in Video Games across all platforms – with Steam leading the pack. Below are a few of the standouts of the week!

Final Checkpoint Podcast

The Last of Us Part II Spoilercast | Final Checkpoint Podcast Ep. 43

This week Joel, Ben, and special guest Logan Myer discuss their thoughts on The Last of Us Part II. This is a spoiler-heavy discussion from start to finish so if …

Gaming News

Looking to Shred? Skater XL Could Be The Skateboarding Game We Need While We Wait For Tony Hawk 2020

I remember my days in High school competing with friends on Tony Hawk’s Pro Skater, trying to set the longest combo. EA’s Skate took things to the next level with …

Brutal Cutscenes VG Fanatical Take

Gaming’s Most Brutal Cutscenes

We take a look at some of the most brutal cutscenes in games that either made us shriek in horror or cry in tears.

Fanatical Take

Battlefield 6 – Can EA’s ‘Call of Duty’ Challenger Keep Up?

Can Battlefield 6 return to form and finally challenge Call of Duty?

New Merch In Stock! ✊🏾

Ultra soft, authentic ringspun cotton. 100% of earnings will be donated.