Google’s app Tilt Brush has been updated to enhance art into something more dynamic.
In the fall of 2016, the Tilt Brush toolkit was open-sourced, allowing developers to take the tilt files and use them in more creative and interesting ways, including porting them into different applications. The decision to open source the code allowed the software to morph from just a fun creating application into something with multiple uses for a wide range in the creative field.
Google is expanding the Tilt Brush toolkit with an array of important features. Projects can now be brought into Unity thanks to a Unity SDK which was added to the GitHub. The SDK includes support of audio reactive brushes and shaders, which give you the ability to animate and bring your art to life.
This is an important step for development of 3D content not just in gaming but also movies. The user friendly nature of Tilt Brush allows for easy adoption and quick creation of 3D models. Being able to build on software and adapt into new ways is the heart of development and this is an exciting step for creators everywhere.