Halo: The Master Chief Collection Receives A Fourth Patch, This Time Focusing on Matchmaking Stability and Achievements

Another week has rolled around and with it, another patch for Halo: The Master Chief Collection has been spotted. In this latest update, 343 Industries focuses on various matchmaking and party issues as well as amending issues with stability and achievements.

As the fourth title update for 343‘s ambitious Halo title, the developer continues to showcase steadfast dedication in resolving a host of issues plaguing various aspects of the game’s key components.

In the studio’s blog this past weekend, the developer noted, “While this update contains a variety of improvements, we continue to work on additional content updates that will be rolled out to address further issues.”

You can check below for the full batch of patch notes.

MATCHMAKING & PARTIES

  • Made improvements to matchmaking team balance
  • Made an update to improve matchmaking search times and success rates, specifically expediting the “Players Found” and “Connecting Session” search phases
  • Made improvements to prevent a player’s rank from resetting unexpectedly
  • Made an update to resolve an issue that allowed players to be placed into an incorrect lobby after a matchmaking game
  • Made improvements to prevent the party from being disbanded upon returning to lobby
  • Made an update to ensure that players are sorted by team in the “Match Found” screen
  • Resolved an issue where Team Slayer matches in Halo 3 could separate players onto individual teams
  • Resolved an issue where players could be placed into a group of 7 players and unable to find more
  • Made improvements to ensure that the party-leader is prompted to “Bring Party” when leaving a lobby
  • Made an update to ensure that split-screen players cannot be divided onto different teams
  • Made improvements to ensure that clients are not kicked from parties at the end of matchmaking games with a “failed to connect” error
  • Made an update to ensure that Halo 2: Anniversary matches do not continue indefinitely after entire opposing team quits
  • Made an update to ensure that parties are not separated when the party leader navigates through multiple titles

CUSTOM GAMES

  • Made improvements to prevent manual team selection from getting reset after a Custom Game match
  • Made an update to ensure that the “Make Party Leader” command functions correctly

ACHIEVEMENTS

  • Made an update to ensure that the “Too Close to the Sun” achievement unlocks when prerequisites are met*
  • Made an update to ensure that the “Monopolized” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “Devastating” achievement unlocks when prerequisites are met
  • Made an update to ensure that the “You’re Joking” achievement unlocks when prerequisites are met

GAME-SPECIFIC

  • Made improvements to Halo 2: Anniversary objective pickup, specifically in regards to objective “juggling”
  • Made an update to Halo 3’s movement input, specifically to resolve a deadzone issue which affected moving in a straight line
  • Made additional improvements to Halo: CE fall damage scenarios
  • Made an update to resolve a Halo 2 Classic campaign issue where a black screen could overlay the gameplay screen

STABILITY

  • Made a variety of stability improvements across the following areas:
    • Matchmaking
    • Custom Games
    • Halo 4 Campaign

MISC.

  • Made an update to ensure that clan tags appear in the post-game carnage report for all players
  • Made an update to ensure that players are sorted by team in the post-game carnage report
  • Made an update to ensure that emblems are displayed correctly in the post-game carnage report

* – The “Too Close to the Sun” achievement is most likely a typo, as the speed running achievement for Halo: Combat Evolved is entitled “Goat Roped.”

Halo MCC Menu

There is also the announcement that was made earlier today informing fans of the series that Halo: Spartan Strike, the studio’s twin-stick, top-down shooter as a follow-up to 2013’s Halo: Spartan Assault, will be delayed into early 2015. The delay was made necessary in order to focus on resolving the bugs and issues in Halo: The Master Chief Collection.

For more news on Halo: The Master Chief Collection, you can head on over here for everything you’ll need to know.

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