The Difference Between Sony's and Microsoft's Post-Launch Lulls

Fellow editor Henry Holloway brought up an excellent point in our staff chat the other night when it comes to a key difference in the PlayStation 4 and Xbox One.

The fact that both consoles are somewhat lagging  behind in regular releases isn’t much of a surprise. There’s always been a period between a console’s launch and its first holiday software line-up that feels like an empty void. People often wonder why they cashed in so early on new and expensive hardware. It happened with both the PlayStation 3 and Xbox 360, more with the former than the latter; having Oblivion certainly helped to alleviate any post-launch boredom.

This time, however, both Microsoft and Sony have gone through methods t combat said post-launch boredom. They’re going about it different ways, though: Sony is filling in the gaps between AAA releases with quality indies while Microsoft is reminding shooter fans why they’ve been playing on Xbox Live for the past decade. These are two moves that speak perfectly to the audiences we’d expect both consoles to have.

Sony’s indie support has only increased since the PS4’s announcement and continues to be a vital plan in the console’s growth. By offering games like Mercenary Kings and Secret Ponchos for free over PlayStation Plus, they’re giving gamers something new to play every month instead of sapping the life out of Infamous and Killzone. It’s part of a message you’ve undoubtedly seen somewhere on the internet since lat fall: the PS4 has games and lots of them.

Yet there seems to be one issue with this plan. I can play (and have) Mercenary Kings on Steam. I can pick up (and will) Secret Ponchos on Steam. There isn’t really any pressing need for me to run out and pick up Sony’s new console. Granted, I absolutely will at some point because the notion of paying nothing for games is just too good to ignore. The PS4’s exclusive line-up doesn’t entirely interest me. What does, though, is the Xbox One’s.

Well, Forza 5 to be precise. Being able to play Plants vs. Zombies: Garden Warfare and Titanfall are a nice bonus. Now, I know, I know…they’re also on PC and 360, but my friends are playing it on Xbox One and I enjoy playing games with them. Plus, it’s handy to snap Netflix as I play.

Still, these games aren’t exactly enough to bridge the Xbox One from launch 2013 to holiday 2014, and yet that seems to be the strategy: keep gamers playing online until the next batch of shooters is released. Given one’s nature to be able to do this, it doesn’t sound too far-fetched. I can’t tell you how much I played Halo 3 and Gears of War in college. It was a ritual; I played with friends, I played at parties, I played alone. It’s something I’ve been doing with Titanfall. I may not play it every day, but I do play it every so often. Plus it was nice to show it off to my girlfriend who is currently without an Xbox One. She’s pretty jealous.

It’s interesting to see two consoles with a relatively healthy life some six or so months after its launch with two drastically different approaches. The important thing to takeaway here is that Microsoft and Sony seem to be going after two separate demographics. It feels safe to say that they’re doing a pretty good job at catering towards their intended markets. One of those markets just happens to have a broader appeal.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

Gaming News

A Tale of Two Warriors | Assassin’s Creed Shadows Impressions

These impressions will be spoiler free After years of speculation and multiple delays, The Assassin’s Creed franchise finally made it to Japan. With the stealth gameplay and assassination combat style, ...
The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...