2K to bring X-COM back as a first person shooter

Do you remember playing XCOM back in the 90’s, I was nine years old when the first one was released out of the four games released from 93-98.

From what I heard from others that have played it, is that the first game was undeniably the most popular and most successful of the series and voted one of the best video games of all time by many gaming magazines and websites.

So it looks like 2K Marin (Masters of BioShock 2), is going give a new twist on aging computer game series but bringing to the console generation. They already gave us a great story in Bioshock, so it will be interesting to see what they re-create with this turn-based strategy.

Playing as a FBI agent this go around in the series “tasked with identifying and eliminating the growing threat”.

“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,”

said Christoph Hartmann, president of 2K.

“Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”

Get the full press break below.

2K Games Announces XCOM® – Suspense and Mystery-Filled First-Person Shooter from Creators of BioShock® 2

Award-winning developers set their sights on re-imagining the suspense, tension and fear of one of gaming’s most beloved franchises only on Xbox 360 and Windows PC

New York, NY – April 14, 2010– 2K Games announced today that XCOM®,the re-imagining of one of gaming’s most storied and beloved franchises,is currently in development at 2K Marin, the studio behind the multi-million unit selling BioShock® 2.Currently in development exclusively for the Xbox 360® video game and entertainment system from Microsoft and Windows PC, XCOM combines the strategic core of the groundbreaking franchise with a suspense-filled narrative and distills it into a tense and unique first-person shooter experience.

“With BioShock 2, the team at 2K Marin proved themselves as masters of first-person, suspenseful storytelling, and with XCOM they will re-imagine and expand the rich lore of this revered franchise,” said Christoph Hartmann, president of 2K. “Players will explore the world of XCOM from an immersive new perspective and experience firsthand the fear and tension of this gripping narrative ride.”

XCOM is the re-imagining of the classic tale of humanity’s struggle against an unknown enemy that puts players directly into the shoes of an FBI agent tasked with identifying and eliminating the growing threat. True to the roots of the franchise, players will be placed in charge of overcoming high-stake odds through risky strategic gambits coupled with heart-stopping combat experiences that pit human ingenuity – and frailty – against a foe beyond comprehension. By setting the game in a first-person perspective, players will be able to feel the tension and fear that comes with combating a faceless enemy that is violently probing and plotting its way into our world.

XCOM is not yet rated by the ESRB. For more information on XCOM please visit www.XCOM.com.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

About 2K Marin

With sister studios in Novato, California and Canberra, Australia, 2K Marin is a 2K development studio focused on creating new IP and expanding proven franchises for 2K Games. Having recently completed the award-winning BioShock® 2, 2K Marin is currently developing XCOM®, a suspenseful first-person shooter where players must do battle against an unknown and faceless enemy that is violently probing and plotting its way into our world.

About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a global developer, marketer and publisher of interactive entertainment software games for the PC, PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™, iPhone™ and iPod® touch. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com.

Windows, the Windows Start button, Xbox, Xbox 360, Xbox LIVE, and the Xbox logos are trademarks of the Microsoft group of companies.

All trademarks and copyrights contained herein are the property of their respective holders.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...
Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden ...