E3 2014 | Assassin’s Creed: Unity and its Impressive New Features

Ubisoft was showing off Assassin’s Creed: Unity at E3 and The Game Fanatics crew was on hand to see a live demonstration of this next-gen only game.

The demo was the same slice of gameplay from the press conferences on Monday but having a developer explain everything went a long way to show off some of AC:U’s new features. As was plain to see in the demo, you can quickly and easily shift up and down the environment and several times during the demo we saw the character making very impressive leaps and swings down and up buildings. Never mind the impossibility of some of these maneuvers, it looks sweet. The new traversal abilities are easily controlled via the right trigger + A for up and RT + B for going down. Assassin’s Creed has always been about making parkour look and control easily and now they’ve taken it even further.

These abilities are going to come in handy because Paris looks a lot more dense than previous locations. Additionally, we were informed that all the buildings are on a 1:1 scale instead of being a bit smaller than their real life counterparts and they really do seem larger. This is most likely to incorporate the ability to easily go inside the buildings. It wasn’t clear if every building has an explorable inside, but it does look like there are going to be a lot more open windows this time around.

Filling this larger play area are tons and tons of NPCs. The amount of NPCs that can be shown on screen is remarkable but if you look closely enough you can notice that the ones further away don’t animate like the ones up close. Still, we were told that the game can handle up to 5000 NPCs onscreen at a single time. That’s ridiculous (and probably impractical to do) but it does show us that this time cities will feel a lot more alive.

Assassin’s Creed has always been about making parkour look and control easily and now they’ve taken it even further.

Something new to AC:U is factions and every NPC belongs to one. This means that helping/hindering random people can have other implications. Help someone of a neutral faction and he might not do much for you. Help one of your own and he’ll fight for you. What was shown was a little black and white but it is so much better that the AI has more of a human thought pattern. Plus, you can lead rivals together to fight each other which is always OK in my book.

The other major new addition was a stealth mode that can be activated via RB. This makes you crouch down and move silently through the world but it also lets you auto hide behind cover. During indoor segments this looks to prove invaluable. This new focus on stealth is nice to see because sometimes there can be a lot of fighting in a game that is supposed to be about silent killers.

Assassin's Creed Unity E3

The demo didn’t go into the new coop aspects but they cannot be forgotten. This will be a huge feature but there are many unanswered questions about it so far.

One final thing that impressed us was the setting. The French revolution was a very dark and bloody time and it looks like they are going into it headfirst.

With the new additions, gorgeous graphics, and impressive coop, Assassin’s Creed: Unity aims to impress. Make sure to check it out when it launches October 28 for Xbox One, PS4, and PC.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play …

Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in …

Master Chief holding his helmet. Halo Infinite Features

What Halo Infinite Should Have Been

https://youtu.be/Cagxj2RchQI?si=_fFf3fs_fsh7d0Fq Many people have a gaming franchise that changed their life in some way. I have life-long friendships that have been formed while playing games like Mario Kart and Golden …

Gaming News

Should You Buy A Meta Quest 3S?

https://youtu.be/EVSbA2Yxx2k?si=G2KXmPguAB_45u5n Meta recencetly heald their Meta Connect conference and announced some excited things if you’re into VR and AR. The Meta Quest 2 was once the hottest item in their …

Halo Project Foundry Gaming News

What Is The Future of Halo?

https://youtu.be/a2CCRgycbLI?si=3juhSUwirUTpKWoJ There have been rumors for years about what is next for Halo. Today during the Halo World Championships, we got our answers. 343 Industries will now be known as …

Mighty Morphin Power Rangers: Rita's Rewind Gaming News

Mighty Morphin Power Rangers: Rita’s Rewind | Developer Interview

It may surprise many, but there has never been a Power Rangers arcade beat ’em up game. (I know right!?!?!) Mighty Morphin Power Rangers: Rita’s Rewind is a passion project …