Going In Blind with The Division

Going In Blind with The Division

There’s an unfortunate habit in gaming that I’m looking to break with The Division.

In recent years, there’s been far too many waves of gamers getting overly hyped over the newest game. Coincidentally, it’s happened quite often with Ubisoft’s titles, most recently Watch Dogs and The Division. I’m not pointing these two titles out from the crowd, however; there’s plenty of others out there that get announced far before their time only to collapse underneath the weight of their own pressure. Destiny, Halo 5, Twilight Princess, and others share this same “curse,” for lack of a better term.

What’s the main issue here? Consider when these games were initially announced before their release. Think of the months and months of build-up that was developing from the developer, the publisher, and most importantly, the fans. The excitement became too palpable in instances, and while games such as The Last of Us managed to meet the expectations that were placed upon it, many others don’t even come close to meeting them. They became forgotten afterthoughts, lost in a sea of good but not great titles as they sink deeper and deeper into our backlogs.

Somehow, The Division has already managed to not meet the expectations laid before it. Considering the fact that Ubisoft hasn’t released the game yet (it’s due to arrive March 8th), this is a pretty impressive feat. Still, it’s a case of “fooled me once, shame on you. Fool me twice, shame on me.” You have to wonder how much of this is the fault of both Watch Dogs and the current state of the Assassin’s Creed franchise. Consider in the past how impressive these titles looked. Assassin’s Creed blew everybody away when it first launched. Watch Dogs took E3 by storm when it was announced. That is all in the past, however. In the present, people are begging Ubisoft to take it easy with Assassin’s Creed overload and you’d be forgiven if you can’t remember much about Watch Dogs that didn’t take place in its debut trailer.

These reasons, combined with comparisons to Bungie’s Destiny, have led to plenty of hesitation with The Division. To be fair, there’s nothing wrong with this. Considering the rising costs of video games, it’s perfectly okay to become more and more informed and careful with your dollar. The unfortunate side-effect to that, though, leads to more and more disappointment. Sometimes, people still buy these games at release due to a variety of circumstances: they’re still willing to give it a shot, they liked what they saw, they want play with friends; there’s a variety of reasons. More and more, however, with the combination of 1.) becoming more informed shoppers and 2.) with an overload of advertisements, marketing, and “betas,” people are quite familiar with a game before it ever releases. The result? You have an idea of what to expect.

Going In Blind with The Division

When those expectations aren’t met, you’re severely disappointed that you spent your hard earned dollars on something you can see being 50% off in a few months.

Now let’s compare that to having no idea what The Division is about. All you know is snow, guns, tension, traitors, and post-apocalyptic New York.

Rather, I should say that’s all I know and I’m doing this on purpose. It’s been hard to not take any peeks at gameplay or check out the beta.

Here’s my line of thinking. Remember in Spider-Man 2 when Peter saves Mary Jane from the car in the coffee shop? Imagine how cool that scene would have been if we didn’t see it shoved down our throats through marketing and trailers. Remember how awesome the truck flipping over in The Dark Knight was when we first saw it and how quickly trivial it became by the time we finally saw the movie? I’m trying to avoid these moments and, instead of playing through the game and shrugging my shoulders because I’m expecting one thing, enjoying what Ubisoft is giving to me.

Is this a risk? Absolutely, but considering the last time Ubisoft released a game with zero expectations (Far Cry 3), it’s a risk that I’m willing to take. Sometimes, in order to be blown away by a game this size, you have to go in blind. We’ll see if it’s worth the risk with The Division next month.

Share this article:

Facebook
Twitter
Reddit
Pocket
Email
Tumblr
Final Checkpoint Podcast
Full Circle Podcast
Latest Posts

Share this article:

Facebook
Twitter
LinkedIn
Tumblr
Email
WhatsApp

Recent Posts

Gaming News

A Tale of Two Warriors | Assassin’s Creed Shadows Impressions

These impressions will be spoiler free After years of speculation and multiple delays, The Assassin’s Creed franchise finally made it to Japan. With the stealth gameplay and assassination combat style, ...
The Mcon controller in black held by an artificial hand CES

Is The MCon The Best Smart Phone Controller Yet?

With the growing popularity of mobile and cloud gaming, many have been on the hunt for the perfect controller. The Backbone and Razer Kishi have done a great job making ...
The LG transparent tv from CES displayed in a high rise apartment CES

LG at CES 2025

Every year CES comes around and every year, LG has a great booth. They may be one of the most consistent companies when it comes to showing technology at the ...
Six Days in Fallujah Key Art. Two soldiers preparing for breech Features

Real Warfare with Six Days in Fallujah

Six Days in Fallujah was originally announced in 2009. It is a first-person shooter based on the 2004 conflict in Iraq. It was met with much opposition because it is ...
The Mad Catz M.2.X Pro Force Feedback racing wheel Gaming

Level Up You Racing Experience With the Mad Catz M.2.X. Pro Racing Wheel

Mad Catz, the company known for their fight sticks, is releasing a new force feedback racing wheel. The Mad Catz M.2.X. Pro force feedback racing wheel is the perfect plug-and-play ...
Three fortnite character overlooking the map Features

How Fortnite Hurt The Gaming Industry

When Fortnite was initially released in 2017, it was a PVE defense game that didn’t seem like it would be around for long. With the growing popularity of games in ...