*If you haven’t played The Last of Us yet, I suggest coming back at a later time to read this summary as spoilers to the game follow.* To celebrate the release of The Last of Us Remastered, Sony did something pretty special on the eve of its release. A live performance was conducted of some of the […]
Social gaming is becoming increasingly popular, with many of us getting stuck into the craze and inviting our friends and family along with us. The growth of social gaming is making an incredible boost in the global market which is set to rise to $17.4 billion by 2019.
Ever since The Lego Movie became a box office hit, the Lego’s video game series have taken note to the high-end showmanship and creativity that made the flick such a likeable and all-around joy to experience.
I picked up State of Decay on the Steam Summer Sale this year, and it was the first game I installed and booted up from that haul. Developed by Undead Labs, this is a game that promised an involved zombie surviving experience. Did it deliver? Let’s start with the good:
It’s official now. As If playing through The Last of Us wasn’t gut wrenching and exhilarating enough, now you you’re going to have to deal with newly appointed Producer Sam Raimi and his vision for the epic adaptation, which is set to begin production shortly as the film is in very early stages.
We’ve been covering Sunset Overdrive like cray-cray for the past few months and one of the interesting things about the game has to be the amount of freedom that players will receive when creating their own character.
This year’s edition of Activision’s hit franchise is changing up the formula just enough to add some fresh ideas while retaining the identity that has made it so successful in the past with the brand new Skylanders: Trap Team.