P.A.M.E.L.A. Enters Steam Early Access Next Month

Indie development team NVYVE Studios has revealed they will bring P.A.M.E.L.A. to Steam Early Access on March 9th. This FPS open world survivor horror game has players explore Eden, an unforgiving paradise that explores the consequences of humanity’s craving for technological and biological advancement. It also hosts a variety of monstrosities which players will need to fight off.

Here’s Adam Simonar, Studio Director of NVYVE Studios, has to say about this announcement:

Several years ago, we formed NVYVE Studios with the goal of creating a game that took the survival genre, and built upon it with a hand-crafted sci-fi setting to create a wholly unique experience. The Steam Early Access launch is a culmination of those years, and will form a base for P.A.M.E.L.A., challenging players to explore and survive within the fallen utopian city of Eden. We are looking forward to working with the community as we continue to evolve P.A.M.E.L.A., adding new features and content in the run-up to a full commercial launch.

For those who have yet to hear about this intriguing survival horror game, P.A.M.E.L.A. begins as the protagonist awakens from cryosleep in Eden, a fallen utopian city. Pamela, Eden’s lone AI overseer, provides information on how to survive within the city while bestowing amplified abilities upon the player.

As players explore Eden, they will discover the tragic story behind the fall of Eden and learn about the way society used to function in this former utopia. Over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, can be found throughout Eden.

Obviously, things won’t be easy as the Afflicted, the maligned citizens of Eden driven mad by a biological outbreak, will stand in the player’s way. Governed by their excruciating pain and disfiguring disease, the Afflicted react in unpredictable ways, presenting a formidable threat. To stand a chance, players have the holographic AARM UI system which projects the game interface directly into the game world, seamlessly heightening immersion and building tension during battles. Thankfully, players will be able to upgrade their armor as defense is as important as offense.

President and CEO of NVYVE Studios, Marvin Maalouf, adds:

P.A.M.E.L.A. represents a bold step for us. Having previously utilised Unity in our architectural practise, we’re excited to bring those skills into game design. I am very proud of our incredible team – It’s been a dream come true for everyone involved. A lot of sacrifices, sleepless nights, long days, sweat and tears went into making the game and we hope the gaming community enjoys it. We see P.A.M.E.L.A. as the first in what will hopefully be a long line of quality titles to come out of the studio and want to show the world that a small team with a huge amount of passion can create beautiful, immersive and fun worlds for players to explore.

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