Crackdown 3’s Powerful Cloud Processing Detailed at GDC

Crackdown 3

Crackdown 3 will feature one of the most destructive environments on Xbox One. During a recent panel at GDC 2017, Joseph Cusimano detailed Crackdown 3’s cloud processing and just how the destructible environment will be processed.

A video directly compared the physics running on an Azure cluster directly to one on a local machine, a rather high-end PC built with a powerful processor and a GTX 980 TI. Although, no video was allowed at the GDC panel the image provided below is rather impressive when taken into context. The first thing that stands out in the Azure image is that everything is separated by different colors. The different colors seem to represent how the physics will be distributed throughout the physics server.  Interestingly enough the server will be dividing each color shown into an individual physics server set-up as players play the game. Since the server is constantly distributing the “destruction” it sits at a fairly consistent Frames-per-second, while the local machine couldn’t keep up and dropped as low as 10 frames-per-second.

DualSHOCKERS provided the image below:

The Azure cluster holds a lot of potential for not only Crackdown 3 but for gaming in general. It’s hard to look this and not see how nearly every Xbox exclusive would benefit. We will have to wait until later this year to see exactly how Crackdown 3 pans out, but the more we hear about this system the more exciting it looks. With locked frame rates and individualized physics servers, Microsoft’s Azure is an exciting development for the entire gaming industry.

With E3 just around the corner, we will likely get more information on not just the cloud computing systems but gameplay and story as well. Crackdown 3 is set to release for Xbox One and Windows PC “holiday” seasons 2017.

Share this article:

Share on facebook
Facebook
Share on twitter
Twitter
Share on linkedin
LinkedIn
Share on tumblr
Tumblr
Share on email
Email
Share on whatsapp
WhatsApp

Recent Posts

Gaming

A Collectable Card Battler – Let’s Play SolForge Fusion

If you are not familiar, SolForge Fusion is a CCG (Collectable Card Game) created by Richard Garfield (Magic The Gathering) and Justin Gary (Ascension). It started as a physical card …

Gaming News

Gigantic Is Back and You Should Be Playing It!

For those who are not aware, Gigantic was originally released in 2017. It is a third-person MOBA Hero hero shooter originally developed by Motiga and published by Perfect World Entertainment. …

Hardware & Tech

Targus Targets Sustainability and Innovation With Their Ecosmart Line of Products

Most people who have used a PC or had some sort of laptop bag have heard of Targus. They are a well-known name in the PC peripheral space and have …

Gaming News

No Rest For The Wicked Launch Trailer

Many people are most familiar with Moon Studios from their games in the Ori universe. Those games are filled with some of the best and most complex platforming mechanics and …

Features

Are Subscription Services Like Xbox’s Game Pass Good for Developers?

People have questioned the benefit of Game Pass since its original release in 2017. Subscription services can have amazing benefits for the consumer but does it negatively impact developers? The …

PAX East

A Plane Dating Sim? Kamikaze Lassplanes @ PAX East 2024

When we say that Shidosha has an interesting taste in games, we are not exaggerating. Are you into bullet hell shooters? How about dating sims? Well if that piques your …