Interviews

316

Fanatical Exclusive | Guinness World Record Gamer Efren Ballestamon

It’s not every day one of your friend’s friends makes the Guinness Book of World Records.

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Gamification in the Professional Field — An Interview With Aaron Alexander

Within recent history, Gamification has been gaining stride in popularity and usage across almost everything we know or use. Websites and mobile apps are a great example of things that use Gamification techniques to promote user engagement.

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G-Spot Episode 51 | Interview With Galactic Greg

For this special episode, Greg interviews Greg Karras, owner of Galactic Greg’s, a comic book store in downtown Valparaiso, IN. Topic include The Walking Dead, what …

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Interview with Raphael Sbarge, the Voice of Mass Effect's Kaidan Alenko

Mass Effect 3 is around the corner (March 6th) and we here at The Game Fanatics are ready! We had the chance to interview the …

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G-Spot Episode 49 | Interview With Bioware's David Gaider

Greg sits down with Lead Writer of BioWare’s Dragon Age.

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We Get The Inside Scoop on Agent 47 and Who's Pulling The Strings

This is the first video in “The International Contract Agency Files” series, which introduces the main cast in Hitman: Absolution. Featuring exclusive art from comic …

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Our Interview With Harvard Bonin, StarHawk is Going to be Epic

We not so recently had the chance to talk to Harvard Bonin, Senior Producer at Sony’s Santa Monica studio, about their recent game, StarHawk. We also got our hands on the game, seeing how it stacked up against its predecessor, WarHawk. We had a blast checking the game out, and our doubting minds have been laid to rest; StarHawk looks incredible and has a fun factor that is through the roof. The interview details the progression from WarHawk to StarHawk, the game modes, gameplay, and more. Check it out after the break!

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Asura’s Wrath Blowout

There’s one word that  comes to mind when looking at Asura’s wrath, and that is scale. All  of the fights in the game are on …

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The Return of AMD's FX Processor

At E3 I had the opportunity to meet with the computer-giant, AMD, and I was able to play around with their upcoming, unreleased FX processor. …

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E3 2011: SSX Deadly Descents Gameplay Demo

The snowboarding phenomenom, SSX, is back and this time more deadlier than ever. In this video, the creative director, Todd Batty, sits down with Morgan …

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Why You Should Get to Know Up and Coming Indie Studio, Team KAIZEN (Interview)

With E3 coming up, we decided to kick things off with a silent BANG! I had the opportunity to talk with Josh Hughes, Lead Designer …

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Exclusive Resistance 3 Interview

Welcome back to the RESISTANCE! On March 29th, 2011, Insomniac held a Community Day in Hollywood, CA. I got a chance to not only play …

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The man behind the world's first indie AAA title (Interview)

Recently we brought you a story about an indie studio that was working hard to launch the world’s first fully independent AAA title. I had …

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