Behind the Scenes with Our Favorite Companion, Dogmeat

Fallout 4 Character System

We all know about the great actors that we see in video games today but in Fallout 4, we will be seeing a unique addition to the cast. I would like to introduce the fuzzy  actor behind our favorite companion, Dogmeat.

A video was released that allows the fans to see the adorable actor responsible for bringing Dogmeat to life in Fallout 4. In the ever popular Fallout 3, the player had many companions to choose from, amongst them was a lost and dingy dog whom players came across early in the game.

Easily a fan favorite, Dogmeat was an adorable companion who had guts of steel as he would gladly charge after Super Mutants and Deathclaws, even when the player was clearly running the opposite direction. As a result of his brave behavior, most players (I included) sent him to the vault to ensure his safety. It was a hard decision and the Wasteland became very lonely after his departure, until eventually you ended up with a different companion, who you didn’t care about nearly as much.  When Bethesda showcased its official reveal at their E3 conference this year, fans were delighted to see the return of Dogmeat.

Man’s Best Friend and Master, reunited once again.

Todd Howard, Game Director at Bethesda Software Studios, had plenty to say about the return of our loyal Dogmeat.

Many fans complained that the lack of controls for Dogmeat in the previous Fallout, was the main reason for the companion’s early demise in the game. Plain and simple, the fans wanted to have Dogmeat along with them the whole journey but wanted to keep him safe from harm. Bethesda listened and they delivered.

As Howard revealed, Fallout 4 will now feature companion controls for Dogmeat. The player will be able to send Dogmeat to scout ahead, to grab an item for the player and bring it back to them, and most importantly, the player will be able to command Dogmeat to “Stay” which will help him keep away from those pesky Deathclaws. Oh, did I mention that he is now immortal too? Yes, Dogmeat in Fallout 4 will not be able to die, which is happy news for everyone.


There are many new features that will be coming to Fallout 4, some of which include crafting items and building your own settlement. An eye for detail, Bethesda included the ability to create a dog house for your loyal companion.

With Dogmeat’s new command system, gathering items will be an enjoyable experience. Interacting with Dogmeat and having our favorite German Shepard play “Fetch that Component” so that you may create a new mod for your weapon, will be a unique experience that many cannot wait for. When we return in Fallout 4 on November 10th, Bethesda has revealed in their gameplay videos that Dogmeat will be a crucial element for success out in the Wastelands.

Fallout 4 will be available on Xbox One, PlayStation 4, and PC this fall.

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