Posts Tagged ‘Wii U’

The Amazing Amiibo

by James Wynneon November 26, 2014
As amazing as this sort of thing can ever be

Sonic Boom: Rise of Lyric Review | A Great Idea Ruined

by James Wynneon November 17, 2014
Sonic Boom: Rise of Lyric had the right idea. When playing this broken mess, you could see the greatness buried beneath if you look for it. Unfortunately, none of that matters when the execution is so poor that the game shouldn’t have seen the light of day.


Mario Kart 8 DLC Is Nothing Short of Amazing

by James Wynneon November 14, 2014
The Mario Kart 8 DLC went live today, and it is arguably the best paid DLC package ever released by Nintendo.


Rodea the Sky Soldier coming to Wii U and 3DS

by James Wynneon November 12, 2014
Rodea the Sky Soldier was a Wii and 3DS title that disappeared off the radar some time ago, but has now reappeared to bolster the Wii U and 3DS lineup, as revealed by Famitsu.
Captain Toad Feature

Captain Toad: Treasure Tracker is Bigger Than Expected

by James Wynneon November 7, 2014
When Captain Toad: Treasure Tracker was revealed as a retail title, it was simultaneously heralded as an exciting new spin-off IP by fans of the Super Mario 3D World Captain Toad stages, and an unabashed Nintendo cash grab by the cynics.


AAA Devs Should Take Note, Bayonetta 2 Raises the Bar

by James Wynneon November 3, 2014
If a good game has ever been reason enough to buy a console, Bayonetta 2 is that game.


Nintendo is Putting its Back Into Pushing the Wii U

by James Wynneon November 3, 2014
The latest Nintendo Investors Meeting has come and gone, and thanks to our friends at neogaf we’ve had a steady stream of Q&A translations that show Nintendo has been doing a little future proofing and isn’t quite ready to give up on the Wii U.

Bayonetta 2 Review | Style and Substance

by Ben Runningson October 30, 2014
It’s not perfect and the nostalgia goggles are likely affecting my memories of the first game but Bayonetta 2 is still a great time and better than pretty much any other action game out there.


Our Highlights of the Super Smash Bros for Wii U Nintendo Direct

by James Wynneon October 24, 2014
The Super Smash Bros. for Wii U Nintendo Direct pretty much confirmed our belief that the Super Smash Bros. for 3DS was just a $40 demo for the Wii U version all along.

Fanatical Five | Five Reasons to Buy a Wii U in 2014

by James Wynneon October 22, 2014
The Wii U was obviously a misfire. Nintendo bungled virtually everything about its release: They timed the launch poorly, alienated fans, alienated third parties, named it horribly, and utterly failed to sell consumers on the game pad. The only way it could have gone worse is if Microsoft had performed another on stage abortion for […]


Hyrule Warriors Does Well Enough, Support Continues with amiibo

by James Wynneon October 22, 2014
Hyrule Warriors is strange for a Musou game in that it has sold better in the West than it did in its native Japan. Perhaps it’s just more proof that fans in the NA and EU regions love them some Zelda.
Smash Feature2

Super Smash Bros. for Wii U Nintendo Direct Makes Big Claim

by James Wynneon October 20, 2014
Nintendo recently announced the date and time for Super Smash Bros. for Wii U Nintendo Direct. It’s set to stream on October 23 at 3p.m. Pacific. However, the most shocking thing isn’t how close the Nintendo Direct is, but how much it promises. Nintendo is claiming to reveal 50 new things in Super Smash Bros. […]

The Problem With Digital Downloads and Consoles - We're Gonna Need A Bigger Boat

The Problem With Digital Downloads and Consoles – We’re Gonna Need A Bigger Boat

by Jake Valentineon October 10, 2014
The issue surrounding limited storage space is something that’s not new for Wii U owners, but it’s quickly becoming a concern for the digital download crowd on the PlayStation 4 or Xbox One.