Posts Tagged ‘IOS’
Thinium is certainly living up to their name, announcing at CES a new line of wall chargers that completely eliminate wires from the equation.
Let us at The Game Fanatics help you sift through a never-ending stream of mobile games.
Let us at The Game Fanatics help you sift through the never-ending stream of mobile games.
Let us at The Game Fanatics help you sift through the never-ending stream of mobile games. In this week's edition: The Wolf Among Us, Space Hulk, and American McGee.
Telltale Games‘ fantastic adaptation of DC Comics‘ FABLES series, The Wolf Among Us, is now mobile.
The Room is a fantastic looking puzzle game developed by Fireproof Games originally for iOS. And the game mechanics and puzzles are just as impressive as the visuals.
Holy touch interface, Batman! Batman: Arkham Origins will be coming to your favorite mobile app store this holiday season (assuming your favorite app store is either iOS or Android). Swipe, tap, and slide your way to victory. Judging from the trailer, it looks to be a fairly impressive port of the upcoming blockbuster. The graphics look solid, […]
Takashi Tokita, who is a producer at Square Enix has announced that Final Fantasy VI will be coming to the iOS and Android later this year.
Square Enix has announced on its official Japanese website that Dragon Quest I-VIII will soon be ported to iOS and Android in Japan.
2K Sports has dropped their hottest sports title in NBA 2K14. Now is taking its game mobile to iOS & Android this week for a cheap price of $7.99.
Hitman Absolution: Full Disclosure is now available on iOS. The long running series, Hitman, now has an application in the App Store showcasing a behind the scenes look at Hitman: Absolution’s development.
Want to take Call of Duty with you wherever you go? Now, with Call of Duty: Strike Team you can! Available for the iPhone, iPod Touch, and iPad, Call of Duty: Strike Team brings your favorite first person shooter experience right to your fingertips.
In creating Passage, a “digital tactical card game,” the team at Second Wind Games didn’t set out to reinvent the card game. Rather, they sought to refine and explore new ideas.