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February 4, 2015

Final Fantasy Creator Hironobu Sakaguchi to Receive Lifetime Achievement Award at GDC

The 15th annual Game Developers Choice Awards is set to honor Hironobu Sakaguchi with a Lifetime Achievement Award this March at the Game Developers Conference.

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March 19, 2014

GDC 2014 | Sony Reveals VR Prototype: Project Morpheus

Hey guys. This just in. It’s the future.

In case you didn’t know, GDC is going on this week (that’s Game Developers Conference 2014, if you’re not familiar), and Sony has chosen that venue to introduce us to Project Morpheus.

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March 19, 2014

GDC 2014 | Unity 5 Announced and Teased

When it comes to making video game’s people would often turn towards Unreal, or CryTek for their highly coveted game engines. However that will be changing starting today after the announcement of Unity 5 at this years GDC.

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March 28, 2013

GDC 2013 | Destiny “Brave New World”

Today, the ancients of the majestic pacific northwest (Bungie) wrapped up their GDC panel today giving guests attending a glimpse into the art, character development and design of Destiny, from early concept art to images, animation and character models.

Their impressive Character Development video showcases models from the Vex, the evil time  traveling robots, the terrifying four armed Fallen warriors, to the large Cabal and even the undead looking monsters known as the Hive. The video also gives us a glimpse of the Guardians that, we, the players will get to control. The classes we know of right now are the Hunter, the Warlock and Titan.

The Titan as we know is the [...]

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March 12, 2012

“Le Game” Announced at 2012 GDC

On Friday March 2nd, 2012 a new  French gaming brand titled “Le Game “ was announced at the 2012 Game Developers Conference in San Francisco.  Le Game is backed by the French government and funded by the French trade association. Le Game’s official motto is “Uncompromising Creativity from France.” The goals of Le Game are to unite the back bones of the French gaming industry, which have produced such titles as Rayman, Prince of Persia and the MMO Dofus, by recognizing the talent and creativity of the French gaming industry’s professionals.  Le Game will continue to be promoted at upcoming gaming events and festivals.

Le Game: presentation 

[stream provider=youtube [...]

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March 7, 2012

Nintendo Jumps on Autodesk’s New Gameware Technology

When new technology is announced there’s a bit of resistance to it but that’s hardly the case for Nintendo it seems.  We spoke about Autodesk’s Gameware technology earlier today on the site here, and apparently from whatever Nintendo saw during Autodesk’s conference, that was enough to convince them to enter into a landmark license agreement with Autodesk. Allowing Nintendo to use the software for all future Wii U games.

Under the terms of  agreement, Autodesk, Inc. has granted Nintendo the right to provide licensed Wii U game developers with three Gameware products: Autodesk Scaleform middleware for user interface development, Autodesk Kynapse middleware for artificial [...]

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March 7, 2012

Autodesk Offers Expanded Mobile Game Development and Artificial Intelligence Solutions

Today at GDC 2012, one of the leading companies in 3D animation and artwork unveiled a new line of game development tools for mobile game developers.

Autodesk, Inc. has announced new and enhanced game development middleware from its recently launched Autodesk Gameware product line. The company has extended its mobile game development and artificial intelligence offerings, while providing usability and performance enhancements for existing products.

Autodesk Gameware comprises production-proven solutions that have been used in at least 1,000 games to date, including Eidos-Montreal, a Square Enix company’s “Deus Ex: Human Revolution,” Epic Games’ “Gears of War 3” and Sony [...]

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March 6, 2012

Approxy Looking to Deliver Instant-Play HD Gaming

The digital distribution of games is constantly evolving. In just over a half a decade it has gone from being a flimsy second-option to becoming a prime delivery medium. However, a digital retailer is – and has always been – reliant on the speed of a consumer’s Internet connection. A slow download is a slow download, no matter how intuitive or economical a service is. And that’s where Approxy steps in.

At GDC 2012, the company unveiled a potentially revolutionary piece of techonology called Cloudpaging which aims to drastically improve the download experience for HD gaming content. The tech works by dividing up a downloadable game into small fragments [...]

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February 15, 2012

Square Enix at GDC: Sleeping Dogs, Heroes of Ruin and Quantum Conundrum

Square Enix will be present at the Game Developers Conference (GDC) in San Francisco this year featuring hands-on demos of three of their most anticipated titles: Sleeping Dogs, Heroes of Ruin and Quantum Conundrum.

Sleeping Dogs, which was originally being developed as True Crime: Hong Kong, is an open world crime drama. According to the official site the game features “…an intuitive and imaginative combat system, Sleeping Dogs empowers players to take on whole gangs with bone-crunching kicks and combos, vicious counters and a cinematic set of environmental takedowns using improvised weapons from circular saws to phone booths, incinerators to refrigerator [...]

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March 17, 2011

EA/Crytek Respond to Crysis 2 PS3 Demo Issues

I am sure if you have played the Crysis 2 Demo on PlayStation Network or have been reading articles on N4G and other sites, you have seen or heard complaints about the troubled visuals. Well, last night I emailed Crytek about the visual complaint from gamers. The question I had originally asked was:

“Was the PS3 demo an earlier build of the game, and if not, does the team plan on sending out an update to fix some issues with the game?”

I received an email this morning from Steve Hahnel on behalf of EA and Crytek. The statement I received was this:

“This demo is for evaluation purposes only and is not necessarily representative of the final [...]

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