Brian McRae, the creative lead of the three person team behind Fenix Fire’s Osiris: New Dawn, said the most fascinating thing I heard from a developer at PAX West at the outset of our conversation, right as the game was booting up.
“The funny thing is, I actually don’t like survival games very much.”
Over the course of PAX West 2016, word of mouth may have given no bigger boost to a game on the show floor than Microsoft, Comcept, and Armature Studios’ Xbox One exclusive title ReCore, the biggest surprise of the convention.
Tower Defense is a genre that has, these days, seemingly been relegated to browser games or smart phone apps. You don’t often see a serious go at making an entry into this genre competitive or deep.
Today, I got the chance to speak with Kixeye and check out their new MOBA, TOME: Immortal Area. Now, I have no misconceptions, the MOBA genre is quickly becoming flooded. DOTA may have started the boom, League of Legends continued it, and every IP, from DC, to Lord of the Rings, to Warcraft is getting in on it. So why then, should I have any excitement for “yet another addition”?
Over the weekend, Logitech gave me a quick demo of some of their new hardware they’re going to be emphasizing in the coming year. We focused mainly on three different models of mouse. Both wireless and wired mice, they focus was on high performance gaming.
I stopped by S2 Games booth on Monday to wrap up what had been a crazy busy weekend at PAX Prime. I spoke to one of the balance designers on their latest title Strife about how far the game has come from the demo they presented last year.