Tower Defense is a genre that has, these days, seemingly been relegated to browser games or smart phone apps. You don’t often see a serious go at making an entry into this genre competitive or deep.
Today, I got the chance to speak with Kixeye and check out their new MOBA, TOME: Immortal Area. Now, I have no misconceptions, the MOBA genre is quickly becoming flooded. DOTA may have started the boom, League of Legends continued it, and every IP, from DC, to Lord of the Rings, to Warcraft is getting in […]
Over the weekend, Logitech gave me a quick demo of some of their new hardware they’re going to be emphasizing in the coming year. We focused mainly on three different models of mouse. Both wireless and wired mice, they focus was on high performance gaming.
I stopped by S2 Games booth on Monday to wrap up what had been a crazy busy weekend at PAX Prime. I spoke to one of the balance designers on their latest title Strife about how far the game has come from the demo they presented last year.
I expected a few things going into my demo of Middle-Earth: Shadows of Mordor. I didn’t expect for Mordor to be so… pleasant looking.
Today, Paradox Interactive gave me the opportunity to get hands on with Magicka 2.
Volition and Deep Silver have just announced a standalone expansion for their hit title Saints Row IV.
Mortal Kombat X is looking bloody fantastic.
Yesterday I had the pleasure of meeting with Ubisoft representatives and getting a private demo of both Assassin’s Creed: Unity and Assassin’s Creed: Rogue.
From Software’s next title, Bloodborne, has a lot of people excited.
At PAX Prime 2014, The Game Fanatics got hands on with Dragon Age: Inquisition multiplayer and it left a lot to be desired.
One of the first large games we’ve gotten to take a look at was Xaviant’s new “first person caster” Lichdom: Battlemage.
I stopped by the Double Fine booth this morning to check out their title Massive Chalice and was lucky enough to catch up with Brad Muir, the development lead, and get a description of the game from the man himself.