At PAX Prime I got my hands on The Legend of Zelda: A Link Between Worlds, and it did not disappoint.
Hold it! Phoenix Wright Dual Destinies was at PAX Prime and The Game Fanatics had a chance to play it!
Two indie games caught my eye as I walked around the Indie Mega Booth during PAX Prime, Legend of Dungeon and Audiosurf 2.
Strife is a bigger deal than you might think. We all know that the MOBA world has grown, drastically, in popularity over the last few years.
I was a little late to the party when it came to Telltale’s first game, but when I did get my hands on The Walking Dead I loved it to pieces. The story telling, the character development, the pacing… all of it. I wasn’t alone, obviously, The Walking Dead was solid GOTY material in the […]
Scoping out the Klei booth at PAX this year gave me the opportunity to check out their new title: Incognita, a game that’s best described as a stealth turn-based tactical game.
Bioware was in the house at PAX Prime! With a year worth of work still needing to be done, Bioware still managed to show off Dragon Age Inquisition.
In creating Passage, a “digital tactical card game,” the team at Second Wind Games didn’t set out to reinvent the card game. Rather, they sought to refine and explore new ideas.
PAX Prime had a panel dubbed “Does Story Matter in Video Games”. This panel consisted of Mike Laidlaw, Richard Dansky, Gary White and Robert Ferrigno.
This year at PAX, we had the opportunity to speak with Tomasz Gop, executive producer at CI Games, and speak about their new title: Lords of the Fallen.
PAX Prime has a lot to see. I mean a lot. Hundreds of companies all trying to make their products stand out. So what you see first says something about what you’re looking for at the show. For me, the first stop was at the PlayStation booth to get my hands on Beyond Two Souls.