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Nintendo Jumps on Autodesk’s New Gameware Technology

by on March 7, 2012
 

When new technology is announced there’s a bit of resistance to it but that’s hardly the case for it seems.  We spoke about Autodesk’s Gameware technology earlier today on the site here, and apparently from whatever Nintendo saw during Autodesk’s conference, that was enough to convince them to enter into a landmark license agreement with Autodesk. Allowing Nintendo to use the software for all future games.

Under the terms of  agreement, Autodesk, Inc. has granted Nintendo the right to provide licensed Wii U with three Gameware products: Autodesk Scaleform middleware for user interface development, Autodesk Kynapse middleware for artificial intelligence and Autodesk HumanIK middleware for interactive character animation.

The Autodesk Gameware product line is comprised of production-proven game development solutions that have been used in at least 1,000 games to date. This technology helps developers enhance production value while reducing development time, enabling them to focus efforts on creating compelling gameplay that resonates with consumers.


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