Video Games

January 13, 2012

New Screenshots for Shinta Nojiri’s NeverDead

NeverDead_Image_for_TGS2010_03

NeverDead is a game that treats death entirely different from the standard approach, imagine a game where you can’t die…Awesome I know. NeverDead is the brain child of Metal Gear Acid creator Shinta Nojiri. The puts you in the shoes of Bryce Boltzmann who, with his partner Arcadia, works for a secret agency in an effort to push back demonic incursions.

“In NeverDead, we’ve gone all out to change the approach the player takes in battle. Losing a limb is a mere inconvenience and Bryce’s physical skills allow a wealth of ways to take out the enemy – from close-range combat, to throwing limbs into clusters of monsters and shooting them remotely. This adds a level of humor to the game that brings the world-weary main character to life, while players revel in game worlds that are fully interactive and eminently destructible.” - Shinta Nojiri, creator of NeverDead.

Filled with nonstop , NeverDead offers a radically new gameplay experience within the genre based on decapitation and regeneration. While attacked, players can be torn limb from limb, but can then reattach the parts to their body. Even when all limbs have been removed, players can roll around as a head, looking to reattach lost parts. Featuring third person gameplay, gamers can also use their amputated body parts as weapons, throwing arms into clusters of monsters, or lobbing their head into seemingly impossible areas to gain access to new sections of the NeverDead map.

Today unveiled a new set of screenshots for NeverDead  in advance of it’s January 31st release, check them out below!



About the Author

David Geeson
A 21 y/o Psychology graduate, Podcast host and Drinking enthusiast. Some say he has a penchant for penguins that borders on the extreme, others say similar things.




 
 

 
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